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Death Race 2009

E3 09: Forza 3 vs Need For Speed SHIFT

Words: Chris Antista, GamesRadar US

By now, you might’ve come upon one of our E3 09 “VS” features, where we pit upcoming high-profile titles of a similar nature against one another based on the demos experienced while stumbling punchdrunk across this year’s show floor:

E3 09: God of War III vs Bayonetta vs Dante's Inferno vs Darksiders
E3 09: Modern Warfare 2 vs Left 4 Dead 2 vs Halo 3: ODST 

And yeah, you probably hate our guts for it. Not solely for our irresponsibly subjective stance on unfinished games played for an unethical amount of time, otherwise completely unbecoming of professional Games Journalologists. No, you loathe us purely for getting to go to E3 in the first place… and rightly so! As the ultimate try-before-you-buy gaming buffet, it’s a damned tragedy that events like E3 don’t just tour the globe all year.


Above: By the end of this feature, you will know which game is which 

But it is work for us, so to provide you with further insight into when and where your gaming dollars are going, we’re headed back to VS Thunderdome with two of the most prolific racing games this fall: Forza Motorsport 3 and Need for Speed: SHIFT. We’d understand the double take. In years past no one would’ve bothered comparing NFS’s thugged out scrape through LA with the real-world tracks, cars and tuning found in Forza. However, this year, they’re actually quite similar and hitting stores around the same time.

Oh, and sincere apologies to DiRT 2! I heard great things, yet we somehow missed the kiosk amidst the bombastic, polygonal frenzy of E3 09’s return to form. 


Above: DiRT 2 gets an “A” for Attendance! 


Release date: October 27, 2009

10 Studios’ handsome sequel to 2007’s most able contender for Gran Turismo glory.


PRESS RELEASE PROMISES


- 400 Cars from over 50 of the world’s leading manufacturers
- 100 Tracks
- Massive paint and tuning customization
- A “Rewind” button for those head-on mulligans
- Automatic Brake feature



NOTABLE NEWNESS


The Forza franchise has to be commended for how damn well it bridged the gap between hyper-demanding gearheads and more casual racers who’d rather tool around a course than tune a transmission. The color-coded course guideline Forza 2 pioneered is probably the most intuitive, unobtrusively instructive feature ever provided by sim-minded racing game.

 

Following suit, Forza 3’s newest exercise in pain reduction is one of the most fantastic automotive additions in years! What’s the most off putting aspect of every hardcore racer? Messing up, and it’s no wonder a majority never bother completing straightforward sims. You know the drill: One minor error and you’re f***ed: Restart. Reload. Repeat for several hours…
 
No longer! The Back button is now the proud home of the Rewind feature. Whether you catch a tire on the grass or careen headlong into a wall, simply take yourself back to a moment when things weren’t so mangly. Rather than forcing us to relearn entire tracks, the player is invited to explore specific track elements and problematic areas as if your ride was piloted by Blinx the Cat. (Microsoft fanboys ‘til the end - LOL!)

 

But an Auto-Brake feature?! Controlling precise deceleration isn’t just crucial to any serious racing experience; it’s exactly what Forza 2 did better than the competition! Not only does this seem counterproductive, but who’s buying Forza 3 to basically play it on 50% autopilot? That’s like adding an automatic jump to a Mario game… Wait, Nintendo’s actually doing that? Damn you, casual gamers!



TEST DRIVE


Without a doubt, Forza 2 is my favorite racer of the current console generation. The 360’s analog shoulder buttons are far more suitable for gas-and-break perfection, plus the inclusion of both visual and performance-based damage takes Forza a comfortable notch above Sony’s last-gen showcase of officially licensed car porn.


Above: Yeah, Forza’s got a video editor

Yet while Forza 2 offered the most robust racing experience just south of Gran Turismo, it couldn’t shake the onslaught of monotony that comes with driving through hundreds of events for hours on end. Forza 3 still idles along at a gorgeous 60 frames per second, but the track environments have been given a much more distinctive look and lavish cinematic scope that provides an instantly apparent enhancement to the boring ol’ grass-dirt-asphalt blues.

Best of all, this go round the digital engineers at Turn 10 have seen fit to tailor the 200 event, single-player calendar exclusively to your performance. Yes you, Jimmy! Progression will dynamically personalize itself to your preferred ride and race type, promising that “No two calendars are the same.”



PARTING THOUGHTS


Beautiful, authentic, and crammed to the rafters with modes and customization. It’s practically cowardly to predict that Forza 3 will simply astound. Yet… outside of the Rewind button, there’s wasn’t much new here enticing me to jump back in and reinvest myself for several 100 hours. I’m a fan of racing, not cars. So there wasn’t a whole helluva lot here to distinguish Forza 3 from its predecessor.

 

Perhaps I’m just being a grumpy gamer... because it’s important to remember that Forza 2 came equipped with an unsurpassed online community, featuring comprehensive stats, sharable custom screenshots, and car auctions, as well as oodles of brawny, reasonably priced DLC packs. So, it’s safe to assume we’ll also be getting all that and more.


 
48 Comments
Order Comments: Newest First | Oldest First
skittles360X  - 9 months 22 hours ago 
Don't care much for sim racing games but might have to check these out.

(also first. can't resist)
lava_lamp  - 9 months 22 hours ago 
perfect article for us racists
chrisat928  - 9 months 22 hours ago 
Uh-oh.

Time for Mr. Anitsta to get ripped.
imadejoolaff  - 9 months 21 hours ago 
SHIFT is going to be a great game, by the looks and hands-on. It will be nice to have a realistic racing game since GT5:P dropped the ball hardcore.
nik41507  - 9 months 21 hours ago 
5TH!!!!!!!

leaning on Foraza 3. Need for spped has gone down the tubes lately
435  - 9 months 21 hours ago 
Mmm. Car porn.

I'm being forced by friends to pick up Forza. Being a Burnout man myself, it's a tough sell, but I think the HKs and Walthers pointed towards me make the purchase a little easier to stomach.

Can you guys put those away? Please?

reCAPCHA: packard Bell
nik41507  - 9 months 21 hours ago 
- Comment removed by Moderator
Reported
nik41507  - 9 months 21 hours ago 
dear 435



GO BURNOUT
BURNOT PARIDISE OWNS
reCAPTACHA:as triggest
srky13  - 9 months 20 hours ago 
lol theres comments that say 11 months ago


reCAPTCHA: 59.9 proposes
curly_jefferson  - 9 months 20 hours ago 
Frankly Mr Antista i couldn't disagree with your article more and i think that Mario Karty will be the greatest racing sim EEEvar. oh the unfunniness of it all, Yeah NFS looks really nice
Frostyman  - 9 months 20 hours ago 
Why buy just one when you can buy both?

Unless, of course you're po...in a difficult financial situation?

They both look great, although personally, im not so crazy about the whole "Move with the Car" aspect of SHIFT. Plus Forza does have about...what is it, 350 more cars than Shift?

But I'll still buy both, because they both look awesome.
LittleTaco  - 9 months 19 hours ago 
man i wish i got a "your grape" sticker LOL
GamesRadarChrisAntista  - 9 months 19 hours ago 
@Frosty

According to the news, the entire universe is in a difficult financial situations! I wouldn't know... I write about games for a living ($$!)

Though, you bring up good point, Frosty. The first talking point of Forza 3 in press releases, net forums and conversation is usually "400 CARS!!!"

Thing is, I believe there's probably around 10 players who would use them ALL in any meaningful way. And if you're tinkering and tuning as both games allow, you're probably using less than 10.

It's great in terms of choice, but a new coat of paint doesn't mean all that much if the experience hasn't evolved.
Ninja-KiLLR  - 9 months 19 hours ago 
im suprised GT5 didnt get thrown in on the melee
michaelmcc827  - 9 months 19 hours ago 
I really can't believe no one's said this yet, but NFS Shift looks way way way too much like Grid to me. (Grid also had rewind feature). For this I'll prob pick up forza, even though I'm a die-hard NFS fan. I've already played GRID, I don't need to again. It was great though...

great article btw. and gt5 wasn't in the mix cause it wasnt at e3, and won't be released in our lifetime.

recaptcha: great thoughts ...indeed
MechGyver  - 9 months 19 hours ago 
Need For Speed Shit....lol...anyone...?

But seriosly where´s the hot model/actress for this game? I´ve only seen cars and tracks till now, this ought to be a bad sign for NFS
iluvmyDS  - 9 months 18 hours ago 
I've always batted an eye at Forza, as far as the customization. I blow at car sims though.
TheMonarch  - 9 months 17 hours ago 
For me I'm looking forward to Forza. One thing Chris didn't mention was the video editor. @$$hole : D I could totally see making a sweet video of rollevers when I eventually push my car way beyond it's limits.
TURbo  - 9 months 16 hours ago 
The Need For Speed series does a lot of add one feature here and get rid of another feature there. It is nice that you can have a driver's view, since Underground you could only see the outside. Need For Speed Carbon, Pro Street, and Undercover have been disappointing, but this does look really cool.
GearsofRabies  - 9 months 16 hours ago 
I'm sold on SHIFT. The footage they showed at ea's e3 conference with the cockpit view blew me away. I became immersed in a choppy streaming video. It has to be good if it can do that.
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