I loved Mass Effect and Oblivion so much. I pretty much love all RPGs, but those two hooked me good.
I know a guy who actually liked Blitzball. And I have to admit I trust his judgment less because of this knowledge.
Oh - "grinding" essentially refers to times when you can't go any deeper into the story until you level up some more. So you find yourself wandering around the forest killing random animals until you get powerful enough to beat the next story-critical dungeon. Yes, I'm oversimplifying - you're not always in a forest and there are some games built entirely around grinding (Chocobo's Dungeon and the Etrian Odyssey games, for example) but that's the basic definition.
I hate the mind-numbing repetition of leveling up. And the fact that RPGs require none of the traditional video game skills(twitch reflexes, hand-eye coordination). And people rip on casual games? The only skills most RPGs require is patience and tons of free time. And lack of a sex life. (OUCH! jk :D)
Now I agree RPGs are alittle played out they should stop making them for 3 years and mabey after that they can think of somthing, oh I dont know, ORIGANAL
i hate to love them, they never end. 60+ hours in, you have finished the game, you can now play the game using a rabbit instead of a sword!!!!.... ok then