<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>GamesRadar - F-Zero Articles</title><description></description><link>http://www.gamesradar.com/f-zero/articles/</link><lastBuildDate></lastBuildDate><pubDate></pubDate><item><title>RadarPlays - F-Zero</title><description>

 
We play our first ever Wii U Virtual Console game in this week&#39;s installment, meaning we played SNES launch game, F-Zero...</description><link>http://www.gamesradar.com/radarplays-f-zero/</link><pubDate>April 29, 2013, 3:02 p.m.</pubDate></item><item><title>Game music of the day: F-Zero</title><description> 

Nintendo knew it could successfully launch the Super NES with little more than Super Mario World to back it up, but rather than rely on proven franchises, the company kicked off its 16-bit era with a handful of brand new ideas that would eventually become mainstays in their own right. Most...</description><link>http://www.gamesradar.com/game-music-of-the-day-f-zero/</link><pubDate>Nov. 1, 2010, 11:36 p.m.</pubDate></item></channel></rss>
