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Evolution of the tree

Barrels


Operation Wolf, C64, 1988

Ah, the good old-fashioned exploding barrel. Operation Wolf here features some fine examples, although while we were taking this grab we were disappointed to find some that didn’t blow up. That’s like a cracker that doesn’t crack. Very disappointing.

Doom, PC, 1993
This classic corridor shooter loves exploding barrels so much, you even find one before you first see an enemy. Indeed, there’s a good chance Doom’s deadly, toxic barrels of ick outnumber the enemies four to one. Check out the menacing shading. A class act.




 


C-12 Final Resistance, PSone, 2001

This game features a fully computerized target information system. As if we really needed to be told that barrels will explode. It’s even got a warning sticker on it – effectively saying ‘SHOOT HERE’. Still, the barrels themselves are proper 3D now. That’s progress.


Scarface, PS2, 2006

The thoroughly excellent Scarface features bigger explosions and has the added bonus of having groups of barrels together that set each other off in a chain reaction of fun. And then you can swear at them, which you probably can’t say for many games. Nice rust, too.


Uncharted: Drake’s Fortune, PS3, 2007

Sending pirates soaring through the air after blasting these handily-placed barrels is a hoot. Begs the question, though – why do baddies always leave flammable liquids lying around, then insist on using them for cover? Graphics – 1 AI – 0.

65 comments

  • mausjake - September 21, 2010 11:58 p.m.

    I can think of a few better games then the ones chosen, but someone seems to be a bit of a fan boy. And this is coming from someone who owns a 360 and PS3
  • lilspooky - September 21, 2010 3:44 p.m.

    Exhumed, looks like a console port of a PC game called Power Slave.
  • ThePeanutGangsta - September 20, 2010 8:59 p.m.

    Pretty good but one thing, how the hell did you not choose Ivy from Soul Caliber II In her impossibly tight leather dominatrix gear for the boob section? And Gta should have been on there for fire and CoD should have been on there for the explosions. Sorry to criticize and stuff but there.
  • Kopite - September 20, 2010 12:12 p.m.

    Really interesting article I partiiiiiiiiiiiiiiiiiiiiiiii zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
  • GR_JustinTowell - December 10, 2009 1:06 p.m.

    I know I'm a year late here, but just to explain. I was asked to write this article for PSM3 - a PlayStation magazine. It then got ported to GamesRadar, as a few articles do. That's why it says PSM3 instead of my name in the byline. So... that's the reason for the PlayStation-centric angle, see? :)
  • samboy218 - October 9, 2008 10:48 p.m.

    halo 3 should be in there for fire it looks awesome oh by the way great article:)
  • WinkedUp Lozza - October 8, 2008 3:37 a.m.

    Ratchet and Clank: Future: Tools of Destruction might fit in quite a lot of the PS3 catagories...
  • 1NVAD3R - October 7, 2008 1:22 a.m.

    I think it's hilarious how you describe such things as hands and walls.
  • likedamaster - October 5, 2008 4:59 p.m.

    Wow, I guess no other games exist outside of the Playstation brand. Anyway, if anyone's played "Lost Planet" then anyone would know how the explosions in that game are the most realistic and best looking to date(see for yourself, it's guaranteed you'll agree). I'm also convinced that if any other game's walls look the best it would be Gears of War's walls. They are by far the most detailed and best looking. Just those 2 games I would have included. And Black definitely deserves recognition, it's what most people liked about that game.
  • cultofbananas - October 4, 2008 6:26 a.m.

    Sweet article. To the people complaining at not seeing their favorite game on this list: stfu, quit whining.
  • TENAXIS (PSN) - October 4, 2008 4:52 a.m.

    ohh my god!!! i love this article!! its sooo cool. Although i dont know any of the 8bit games nor the 16bit. But Uncharted is in it!! so **** YEAH!!! 15 PAGES OF PURE AWESOMENESS!!!
  • Conjuror - October 4, 2008 1:01 a.m.

    "The graphics might be blocky but so what" @3:30 http://remix.kwed.org/download.php/1033/Makke%20-%20Hell%20On%20Earth%20Spells%20Game%20Over.mp3
  • Spybreak8 - October 3, 2008 8:53 p.m.

    Very cool read, hilarious how bad objects looked in the beginning yet we thought they were the coolest.
  • Juriasu - October 3, 2008 8:23 p.m.

    A link to the past should have been on the rain list :(
  • I-Be-MAD - October 3, 2008 6:47 p.m.

    It's the little things in life are what count...
  • Major_Wood - October 3, 2008 4:23 p.m.

    That was a very...exhaustive article. My one complaint: how can you have a section on walls, with no mention of Red Faction?
  • wreltcher - October 3, 2008 10:07 a.m.

    Desert Strike but no JUNGLE Strike? Buggy Boy should have been there too. I remember hitting an awful lot of palm trees in that game.
  • noofer7 - October 3, 2008 1:17 a.m.

    you should have put elder scrolls morrowind in between mario 64 and oblivilon on the trees page.
  • BuggattiFreak - October 3, 2008 1:05 a.m.

    Love how GranTurismo geld the top places in cars.
  • Ninja-KiLLR - October 3, 2008 12:50 a.m.

    i like how the ps3 eclusives took most of the top spots and how mgs has showed the evolution of the face. very cool. both are well desiverd

Showing 1-20 of 65 comments

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