Enemy Engaged 2 review

  • Search and destroy missions
  • Huge world
  • Piloting a helicopter
  • Not very exciting
  • Not full of action
  • Too much like the first game

Despite the glamorous depiction, life as a military pilot is quite dull. And this is a good thing, because when your days aren’t overshadowed by the tedium of strict routine, it means someone is trying to kill you. And being shot at isn’t much fun - just like Enemy Engaged 2.

In three near-future theatres of war- the Lebanon, Korea and Taiwan - Cold War rivalries have spilled over into all-out conflicts. You join in as the pilot of an American-built RAH-66 Comanche or a Russian Ka-52 Hokum B helicopter gunship.

The game begins with a tactical map and notice-board of regularly changing mission briefings. Radio chatter and rapid updates to available tasks make you aware that there’s a world of operations going on around you in which you’re a mere participant, not a four-star hero. Once you’ve selected an aircraft and an assignment, you’ll rely on this radio stream to find out what’s going on around you - if, say, a colleague gets into trouble you can decide whether to go help or continue on your current flight plan.

Some missions will be vital search-and-destroy affairs which could turn the tide of the war; for the most part, though, you’ll be flying recon or just migrating a squad from one base to another.

All of this is identical to the first Enemy Engaged. Unfortunately these are not the only things inherited from its predecessor. The cockpit textures and pilot models, for example, have evolved little in seven years - helicopter technology may not have moved on much, but PC graphics have. Barring a little bump mapping and a few more trees, the world is the same, too. It’s not that we’re overly concerned about appearances - it was the sturdy flight dynamics that appealed in EE1 - but interaction with ATC is still rudimentary and lacks the response trees of a modern AI system, too. Where EE1 felt up-to-date and gripping, this is old and lacking sophistication.

To make matters worse, the briefing map shows the location of all friendly and enemy units. Why, exactly, are we being sent on a long and uneventful recon mission to see a fleet of heavily armed destroyers bristling with anti-aircraft guns when we already know their position?

With no training section, anyone who isn’t a frequent flyer will leave EE2 confused, but practiced pilots will be let down too. This is not the most convincing military sim ever, but it’s a good approximation of grinding boredom followed by sudden death - and a virtually unplayable game.

More Info

Release date: Jul 17 2007 - PC (US)
Jul 17 2007 - PC (UK)
Available Platforms: PC
Genre: Flight
Published by: G2 Games
Developed by: G2 Games
ESRB Rating:
Teen: Mild Violence


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