E3 rumors: Dead Space 3 to appear at E3 and a release within a year? Quite probably. Here's why

So EA is in the mood for discussing money and plans. And while corporate investors' calls are generally about as exciting a concept as a rollercoaster without dips, bends or wheels, in the video game world they do occasionally throw out delightful little nuggets of information long before the official PR schedule is ready to go. Investors are more important than the petty foibles of marketing men. That simple. Hurrah!

The upshot of today's flagrant disregard for official announcements and reveals? The news that we're hitting "another year of blockbuster brands: Madden NFL, FIFA, Sim City, Medal of Honor, Dead Space, and Need for Speed as well as mobile hits like The Simpsons Tapped Out, and Bejeweled"

Sim City and Medal of Honor we knew about. Madden, NFL, FIFA and Need For Speed we can assume will be along every year. But more Dead Space? Oh goody gumdrops, what exciting news that is. 

Above: A logo we just made up. Explanation below

Even better news? This financial year runs until the end of March 2013. Which means that Dead Space 3 (provided this reference does indeed make reference to referring to Dead Space 3, and not some spin-off) has to be released within a year. Which means that surely, surely we're in for a big reveal at E3 2012, which kicks off in just under a month on the 5th of June. Given that EA has enigmatically greeted requests for more information by non-specifically asking us to "watch for several big product announcements from EA at E3 in June", I'd say that clinches it.

What do we know about Dead Space 3? Other than that it probably exists and will probably have a '3' in the title (probably at the end), pretty much sod-all. We have however, heard via rumour that it will eschew the series' traditional gloomy ship and station-based environs for the whited-out wastes of an ice planet, with blizzards being just as responsible as shadows for the inconvenient hiding of drooling, toothy, broken-limbed abominations with a taste for space engineer. 

And if that's true, then personally I reckon it means that Dead Space 3 is going to be even more like a thinly-disguised remake of John Carpenter's The Thing that ever before. And believe me friends, when I say that I am totally down with that.


E3 E3 2012


  • Sy87 - May 8, 2012 10:50 a.m.

    Its good to have a good survival horror game. At least something good is coming unlike the fallen glory that use to redefine horror.
  • Mooshon - May 8, 2012 9:28 a.m.

    Dead Space 2 was a blast so 3 would be very welcome. Would also love to see a nod to The Thing with an ice planet setting. You can imagine the deserted research station location would fit right in. It'd be nice to keep the anti gravity bits in there somehow though.
  • Blaastoid - May 8, 2012 9:26 a.m.

    I love the gloomy ship corridors as the next guy and it really does create a perfect atmosphere but I'm interested in how this "icy planet" will play out. Hopefully more info and possibly a video will be shown at E3.
  • Fox_Mulder - May 8, 2012 9:19 a.m.

    I'm down with a "The Thing" type setting. I mean, who in videogames could do it better than EA Redwood?
  • Imgema - May 8, 2012 8:33 a.m.

    Hmmm, i don't know about this whole ice planet thing... One of the best things about Dead Space games, imo, is the art direction and level of detail of the sci-fi environments. Even the smallest loading-masking corridors have amazing geometry detail and art direction that makes them look unique. The lighting also compliments these environments greatly and i love how the shadows of thin pipes and cables dance along the rooms. So now they will abandon this style for.... icy environments? It doesn't seem as interesting, i mean the best icy environments i ever saw in a game was in the first lost planet, but even there the environments got boring after a while... I'm afraid that they will drop the claustrophobic atmosphere of the first games for open areas so they can fit more monsters and, maybe, co-op partners? Maybe all these old rumors about the game being a COD clone are true?
  • KidKatana - May 8, 2012 9:44 a.m.

    I get where you're coming from but I think Mooshon might be on the money with the 'deserted research station' vibe. In fact, that would be great: a spooky indoor setting for the majority of the game, with outdoor sections in a zero-visibility howling blizzard to break up the pacing - they'd be the equivalent of the spacewalk sections in the original. It would shake up the game's environments and colour palette nicely without sacrificing the horror atmosphere and gameplay.
  • Imgema - May 8, 2012 10:14 a.m.

    Hmm, the 'deserted research station' vibe sounds good, i agree. I forgot to mention another aspect of the previous games. Dead Space was about sci-fi environments in space. You see the universe, stars, planets etc. How will they use this aspect with the new environments? The "thing" sounds good but not "spacey" enough. It would be great if it was about abandoned space stations that got frozen by the low temperatures of space.
  • KidKatana - May 9, 2012 2:25 a.m.

    Ah that would be badass! If there were old husks of space stations connected by massive formations of ice that you could walk on in zero-g, and there were necromorphs frozen inside but you could use the flamethrower to carve them out and kick them off into space! Now that you mention it, I agree that some of the game needs to be set in space. It's kind of right there in the title of the series.

Showing 1-8 of 8 comments

Join the Discussion
Add a comment (HTML tags are not allowed.)
Characters remaining: 5000