Google+

E3 2010: Hands-on with InFamous 2

When I was finally given control over what Cole was doing, I (and everyone else who played) immediately went off the rails and started testing out what Cole could do. While they weren’t really shown off in the hands-off demo, Cole’s old powers are still available, from his simple, bullet-like electrical zaps to the bigger, car-flinging electricity bursts and sticky lightning grenades. We also had a chance to try out his new Ionic Vortex, a massive lightning-charged whirlwind that picked up cars and civilians alike, leaving them littered across the street in chaotic piles.

For us, though, the most significant thing we took from the hands-on was that the first game’s “stickiness” was gone. Cole could still grab onto ledges and jump onto narrow objects with ease, but the game seemed to have a better idea of what we were aiming for. We could finesse small jumps without Cole’s feet getting automatically sucked onto whatever surface they got near. It’s a seemingly small improvement, but one that could completely remove the platforming-related irritations that held the first game back.

If you pined for some kind of fast-travel system in the first game, however, don’t hold your breath for one in InFamous 2. While ideas for this have been considered – and could still make it into the final game – director Fox seemed unenthusiastic about the idea, saying that it’s better to make traveling through the city so much fun that players won’t want to skip over it.

As for the rest of the demo, it was mostly spent chasing down the Militia’s ominously Southern-accented leader, a man named Bertrand, as his limo sped through the streets of New Marais. After dispatching a few Militia goons and leaping onto the limo’s roof, Cole was bowled over onto the street by a low-flying helicopter gunship.

Once he’d recovered, he was forced to flee toward the camera, in a very Uncharted-style moment, as the chopper tore up the street behind him with machinegun fire and missiles. Once he’d sprinted to safety, however, he turned around and launched a massive Ionic Vortex at the chopper, which brought crashing down to Earth.

The gunship’s destruction didn’t seem to faze Bertrand one bit, however. After having exited the limo at some point, the old man – wearing a red longcoat that seemed awfully flamboyant for a redneck-military type – stood in the middle of the street and silently regarded Cole while puffing on a cigar. Then, without a word, he turned and walked into the expanding dust cloud Cole created with the Ionic Vortex, as some unseen, nearby monster roared and shook the ground.

Seconds later, a hapless civilian ran out of the dust cloud and tripped, only to have a clawed tentacle erupt from the cloud and yank him, screaming, back in. As the beast roared, its lumpy silhouette became visible over the top of the cloud, prompting Cole to look up and sigh, “It is always something!” before the demo ended.

While there weren’t any present in the demo, we’re told that the first game’s graphic novel-style cutscenes will make a return when the game ships sometime in 2011. Also making a comeback are the moral decisions, although Sucker Punch isn’t yet revealing what they’ll be like or how they’ll work; just that they’ll be important. The devs also aren’t revealing whether there’s a “canon” ending to the first game, or whether you’ll be able to carry over your good/bad decisions and powers from InFamous to InFamous 2 (although from the way they were talking about it, both seem like strong possibilities).

And, yes, Zeke is returning as well. Fox said that some players found Cole’s fat, amoral sidekick (who tries to upstage and eventually betrays Cole) so irritating, they begged for him to be messily executed in the sequel – which, judging by the way Fox was talking about it, might be a possibility. However, Fox says he’ll be a more helpful, less annoying presence this time around, as he lets Cole call the shots and tries to atone for his sins in the last game.

Hey, if nothing else, he’s the one who designs Cole’s new fight-stick near the beginning of the game; that alone should win him a few points.

InFamous 2 is still about a year away, but the demo already has us interested. We weren’t huge fans of actually playing the first game, but its mythos was intriguing, and it showed a lot of potential to be something really interesting. InFamous 2 looks poised to tap that potential, and after our first brief taste, we’re excited to play more.

June 18, 2010

We Recommend By ZergNet

24 comments

  • Wolverine08 - June 21, 2010 3:18 p.m.

    @chaoticdante Is that relevant to ANYTHING on this article at all? Save it for Facebook mate
  • DoucheMcGee - June 21, 2010 3:36 a.m.

    I don't mind the new look, the voice will take some getting used to, but it was only one game so it's not like they are changing an iconic character's voice. This game looks amazing; I can't wait to get it.
  • choaticdante - June 20, 2010 11:48 p.m.

    just use a keyboard it will allow you to imput cheats on almost any platform have yet to find a game it didnt work on
  • choaticdante - June 20, 2010 11:46 p.m.

    ive found out how 2 cheat on any game
  • killerrpgfan - June 20, 2010 1:57 a.m.

    I WANT IT!!!
  • JADENkOTOR - June 20, 2010 12:08 a.m.

    I like that Cole was originally supposed to be a little shit punk. His character in the first was a run of the mill baddie... not too interesting. I don't know why they didn't follow through with their original concept in the first place... oh they couldn't make hair. That is the most fucked up shit I've ever heard. You get a fucking lightsaber! Im in.
  • Zanthis - June 19, 2010 10:51 p.m.

    Well if I wasn't excited for Infamous 2, I am now.
  • Conman93 - June 19, 2010 11:18 a.m.

    Wow, the graphics are musch improved and this one looks much more epic than the first. Can't wait!!
  • Wolverine08 - June 19, 2010 11:01 a.m.

    Whoops my mistake, just read the rest and the comic cutscenes are in it after all. Goody good. Oh and Mike, you might want to recheck the spelling on 'reast of the demo..'
  • Wolverine08 - June 19, 2010 10:53 a.m.

    I was wrong. Looks like the new Cole isn't that bad, I think he'll fit well.I would like the comic cutscenes to come back, but if the graphics are better, then it wont really matter. Plus, the lack of hair technology explains why nearly all the citizens in Empire city wore hats or were bald, very very Sly. Also, will the tattoos on his arm play a role?
  • BlackElement17 - June 19, 2010 6:26 a.m.

    Oh... I always thought that he was bald because the lighting orb thing burned off his hair when it detonated.
  • Cyberninja - June 19, 2010 12:33 a.m.

    my guess is that to make a ending cannon they would have to stop you from bringing powers over to make it fair for people who picked the other story path so my guess is they will pull a bioshock or just outright say f**k it and say their is no canon to the story universe to please all fans.
  • spawny0908 - June 19, 2010 12:21 a.m.

    "reps from Sucker Punch made it clear they knew the internet isn’t entirely happy with Cole’s redesign – or with his new, younger-sounding voice actor." Which is where the saying like "if it ain't broke don't fix it" comes into play...
  • Rojoco - June 18, 2010 11:53 p.m.

    I enjoyed the first one quite a bit, it's the only game I've currently got a platinum trophy for. However I've since descovered Uncharted 2 which seems like almost everything inFAMOUS was trying to achieve done perfectly.
  • animeman - June 18, 2010 11:43 p.m.

    I acualy like the new look for Cole the voice is wierd and an unnecessary change but I dont think that it is that bad.
  • TheWebSwinger - June 18, 2010 11:15 p.m.

    Yes yes yes. Almost makes me regret buying the first game, since the second seems so much improved. For the record, though, I looooved the first game.
  • CH3BURASHKA - June 18, 2010 11:10 p.m.

    Sounds awesome. I really gotta buy a PS3 sometime soon...
  • ScruffMoney - June 18, 2010 10:50 p.m.

    can that please be one of the moral choices? whether or not you choose to save Zeke or have him painfully and graphically executed?
  • EnragedTortoise1 - June 18, 2010 10:48 p.m.

    I will buy this on day one as atonement for my save-file related sins ( I overwrote my Infamous 1 save file right before Kessler.. FUUUUUU) But anyways, I likey.
  • Evil_AppleJuice - June 18, 2010 10:30 p.m.

    @oufour You just might be Im excited for this game as i loved the first one, but as many are saying, not too excited for the revamp. Sure the last one had some problems, but its almost too cartoonish this time around. Yet to say whether or not ill keep checking up on this game.

Showing 1-20 of 24 comments

Join the Discussion
Add a comment (HTML tags are not allowed.)
Characters remaining: 5000

OR…

Connect with Facebook

Log in using Facebook to share comments, games, status update and other activity easily with your Facebook feed.