Dungeon Maker manages to break a few modern RPG conventions. For starters, you can only level up by preparing a “daily meal” before going to sleep at night to replenish your HP/MP (silver wolf pie, yum!). The game is also scant on plot, unlike other RPGs of the day, despite being heavy on character design (we saw everything from sexy twins to effeminate museum curators in the tiny town). Finally, Dungeon Maker bucks the trend of most dungeon crawlers by granting you a warp spell right from the get-go that can be used during boss battles.
Overall, Dungeon Maker is a well-rounded game. Accessibility, a challenge level that's easy without being boring, and the ability to erase entire floors of your dungeon to start from scratch all line up to make for a promising pick for the PSP. And thanks to the ad hoc feature, you can inflict your dungeon upon your friends once it gets at least three floors deep. But the best thing we can say about Dungeon Maker is that after days and days of building multi-level dungeons with a 70+ rating per floor, we’re still not sick of this game.