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			<title>GamesRadar - Trioncube</title>
	    	<link>http://www.gamesradar.com/ds/trioncube/g-2006120715240480056</link>
	    	<description></description>
	    	<language>en</language>
	   	
		
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    					<title>The most mediocre box art (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/ds/f/the-most-mediocre-box-art/a-2008072410419620016/g-2006120715240480056</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/07/Mediocre%20box%20art/msoutrun--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;Oh, the ever-present box art story. We&#039;ve been&amp;#160;to this well a few times before, but in the spirit of 7/10 week, a celebration of everything ho-hum about the games industry, we had to call out some of the most yawn-inducing packages we&#039;ve noticed. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
				<category>feature</category>
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    								Jul 24, 2008
    							
    						
    					
    				
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    					<title>Donkey Kong, R-Type and Transformers in free handheld magazine (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/nintendods/News-51390.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/51000/51390_hs.jpg" /&gt;&lt;br /&gt;New issue of HGZine for DS and PSP manages to fit giant monkeys, spaceships and robots all into one issue. There&#039;s an exclusive preview of Donkey Kong: Jungle Climber, plus Race &amp;amp; Create, and tonnes more.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Jul 12, 2007
    							
    						
    					
    				
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    					<title>Trioncube (Review)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/ds/trioncube/review/trioncube/a-20070315173345196041/g-2006120715240480056</link>
				    
				
				
				    
    				
						
					    
					    	<description>At first glance, Trioncube may appear to be a complete Tetris rip-off. Both games do involve arranging falling blocks, but that&#039;s where the similarities end. Instead of forming lines, the object of Trioncube is to arrange blocks in 3x3 squares. To succeed, players must keep creating 3x3 groups of blocks as long as possible by adding to the existing mega-block, or &#034;trioncube.&#034; (see our preview for a more detailed explanation). The screen clears each time you put down a block that doesn&#039;t create ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>review</category>
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    								Mar 16, 2007
    							
    						
    					
    				
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    					<title>Ride the penguin ship to Trioncube town (Preview)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/ds/trioncube/preview/ride-the-penguin-ship-to-trioncube-town/a-20061221123338922066/g-2006120715240480056</link>
				    
				
				
				    
    				
						
					    
					    	<description>Trioncube, a new puzzle game from Namco, involves falling blocks. The whole block thing has been around for a while, and as jaded journalist types, we were a bit skeptical that Trioncube would have anything new to offer. Imagine our surprise, then, when we found ourselves enjoying the heck out of our hands-on time with this title.

Heres the deal. Pieces fall and you have to form 3-by-3 blocks on the screen. Check out the image on the left (with the penguins): the darkest blue pieces represent ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>preview</category>
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    								Jan 2, 2007
    							
    						
    					
    				
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   						<title>Trioncube (Screenshots)</title>
    				
    				
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/ds/trioncube/screenshots/g-2006120715240480056</link>
				    
				
				
				    
    				
				    
				    	<description></description>
				    
				
				<category>screenshot</category>
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    								Dec 18, 2006
    							
    						
    					
    				
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    					<title>Trioncube - gameplay 2 12-13-06 (Video)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/ds/trioncube/videos/g-2006120715240480056/v-200701400000000000002125</link>
				    
				
				
				    
    				
				    
				    	<description>A puzzle game with falling blocks? What craziness will they come up with next! It&#039;s set in space?! Holy mackerel!</description>
				    
				
				<category>video</category>
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    								Dec 13, 2006
    							
    						
    					
    				
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    					<title>Trioncube - gameplay 12-13-06 (Video)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/ds/trioncube/videos/g-2006120715240480056/v-200701400000000000002124</link>
				    
				
				
				    
    				
				    
				    	<description>A puzzle game with falling blocks? What craziness will they come up with next! It&#039;s set in space?! Holy mackerel!</description>
				    
				
				<category>video</category>
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    								Dec 13, 2006
    							
    						
    					
    				
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    					<title>Namco squares up to Tetris with new DS puzzler Trioncube (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/nintendods/News-17400.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/17000/17400_hs.jpg" /&gt;&lt;br /&gt;There is something intriguing about Trioncube. By carefully studying its Japanese website, it slowly becomes clear what you&#039;re trying to do is mesh together the five types of falling blocks by rotating them as they fall into an initial 3x3 square, called a Trion. Then, the trick becomes to expand that square by making sure subsequent falling blocks are dropped in such a way as to create a new 3x3 square.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Dec 11, 2006
    							
    						
    					
    				
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    					<title>Yes, NAMCO's new DS puzzler Trioncube involves falling blocks (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/ds/trioncube/news/yes-namcos-new-ds-puzzler-trioncube-involves-falling-blocks/a-20061207164134882087/g-2006120715240480056</link>
				    
				
				
				    
    				
						
					    
					    	<description>Alright, so falling blocks haven&#039;t really been novel since the mid &#039;80s. But that hasn&#039;t stopped the production of all make and manner of block-oriented puzzle games, many of which have been quite entertaining. Announced today, NAMCO&#039;s Trioncube hopes to lodge itself in your DS by being one of the ones that does it right.

The goal of the game is to create the eponymous Trion Cube by arranging the falling pieces into 3x3 blocks. This will fill your spaceship&#039;s fuel tanks so you can reach the ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>news</category>
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    								Dec 7, 2006
    							
    						
    					
    				
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