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			<title>GamesRadar - Tomb Raider: Underworld</title>
	    	<link>http://www.gamesradar.com/ds/tomb-raider-underworld/g-2008102715204511048</link>
	    	<description></description>
	    	<language>en</language>
	   	
		
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    					<title>How much money do videogame movies actually make? (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/ds/f/how-much-money-do-videogame-movies-actually-make/a-20090318153524719060/g-2008102715204511048</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;Yeah, yeah, videogame movies suck. We&#039;re bored of saying it. But regardless of the suckage and widespread critical kicking they receive, they just keep on coming. Why so? We doubt that they&#039;re made for the love of it, so it must be because they can actually make a&amp;#160;few bucks&amp;#160;at the box-office. Can it really be true and, if so, how much money do video game movies actually make?&lt;/p&gt;&lt;p&gt;We picked 10 videogame movies and found out how ...&lt;/p&gt;</description>
					    	
				    
				    
				
				<category>feature</category>
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    								19 Mar 2009
    							
    							
    						
    					
    				
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    					<title>How to make Lara Croft more family friendly (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/ds/f/how-to-make-lara-croft-more-family-friendly/a-2009012292852906029/g-2008102715204511048</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2009/01/Family%20Friendly%20Lara%20Croft/KidzLara--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;So Eidos plans to make Lara Croft more &#034;family-friendly&#034;. Turns out despite the huge brand name and near universal critical acclaim, Tomb Raider Underworld just didn&#039;t sell as well as they had predicted, so it&#039;s time to tap that lucrative family market.&lt;/p&gt;&lt;p&gt;But Eidos don&#039;t need to spend thousands on a marketing consultant - we&#039;ve done all the hard work for them and drawn up new versions of Lara. Indeed, one for every member of the family. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
				<category>feature</category>
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    								23 Jan 2009
    							
    							
    						
    					
    				
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    					<title>The Top 7... Games you won&#8217;t get to until 2009 (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/ds/f/the-top-7-games-you-wont-get-to-until-2009/a-20081201134956229073/g-2008102715204511048</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mbGamesRadar/us/Features/2008/12/Top%207%20won&#039;t%20get%20to%20until%202009/Art/Valkyria--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;Another holiday shopping season is here, bringing with it the grim realization that, once again, the game industry has failed to learn its damn lesson. Just like every other year, seemingly every game publisher on the planet has decided to shove its biggest releases onto store shelves for the holidays, confident that they won&amp;#8217;t be buried under the avalanche of every other publisher doing the exact same thing. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
				<category>feature</category>
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    								1 Dec 2008
    							
    							
    						
    					
    				
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    					<title>Tomb Raider: Underworld (Review)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/ds/tomb-raider-underworld/review/tomb-raider-underworld/a-2008120112346572039/g-2008102715204511048</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Games/T/Tomb%20Raider%20Underworld/Bulk%20Viewers/DS/2008-10-27/MMimage0051--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;Do you remember when you forgot to bring your gym shorts to school and had to wear some ill-fitting crud-o-shorts from the lost property box? We operate on a similar punishment system, for a palm-eradicating DS Fatso awaits the unsuspecting writer who forgets to bring their own DS Lite. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
				<category>review</category>
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    								1 Dec 2008
    							
    							
    						
    					
    				
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   						<title>Tomb Raider: Underworld (Screenshots)</title>
    				
    				
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/ds/tomb-raider-underworld/screenshots/g-2008102715204511048</link>
				    
				
				
				    
    				
				    
				    	<description></description>
				    
				
				<category>screenshot</category>
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    								1 Dec 2008
    							
    							
    						
    					
    				
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    					<title>Tomb Raider: Underworld - gameplay vignette (Video)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/ds/tomb-raider-underworld/videos/g-2008102715204511048/v-20081110143322480041</link>
				    
				
				
				    
    				
				    
				    	<description>&lt;p&gt;A nice transfer of the TR experience, except it&#039;s nearly impossible to see the action on screen, so expect to die a lot.&lt;/p&gt;
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				<category>video</category>
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    								10 Nov 2008
    							
    							
    						
    					
    				
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    					<title>Tomb Raider: Underworld - Behind the scenes: mastering the environment (Video)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/ds/tomb-raider-underworld/videos/g-2008102715204511048/v-20081110142942116026</link>
				    
				
				
				    
    				
				    
				    	<description>&lt;p&gt;A nice transfer of the TR experience, except it&#039;s nearly impossible to see the action on screen, so expect to die a lot.&lt;/p&gt;
</description>
				    
				
				<category>video</category>
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    								10 Nov 2008
    							
    							
    						
    					
    				
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