Holding the reins this weekWhat to expect...- A discussion on cross-platform gaming from iPhone to PS3/360- Tales of a naked Sierra Leone war criminal- A debate as to what Robin could offer in Arkham Asylum 2- Your answers to the Question of the Week- A semi-exciting look/listen into the GamesRadar Hotline The GamesRadar HotlineIt's in full swing, people. Kind of. We want your voice and text messages to
If you've ever owned a Nintendo Game Boy, you've probably played Tetris on it. The two simply go together. The capabilities of the machine complement the design of the game in perfect synergy resulting in a bond so strong, no other version of the game feels quite the same, even on Nintendo machines. Doodle Jump is the same on iPhone - here's why
Everyone knows Tetris. Everyone loves Tetris. But did you know that Tetris can teach you much more than just how to tidy things up in a nice, orderly fashion? Well it can. Visualised through the medium of seven different coloured shapes, Tetris is a tiny parallel microcosm of our own lives. We are possibly talking bollocks, but these are, in our opinion, the things that Tetris teaches us about life. Prepare for existential
We're used to being the good guys. But did you ever stop to think about it from the enemy's point of view? Wouldn't our heroes look completely different?
Of course, just as in the real world, wartime imagery and alternative views of the enemy could undoubtedly be perpetuated with some propaganda posters… like these.
When talking about the idea of videogames as art, it’s become increasingly popular to lament that the medium doesn’t yet have its “Citizen Kane.” Seemingly everyone, from industry luminary Ian Bogost to film director Guillermo del Toro, has sounded off about how games either need, don’t need, or will soon receive the masterpiece that will force the medium to “grow up” and be accepted as an art form by the mainstream.