Sep 14, 2004
DS Feature
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Splinter Cell: Chaos Theory
There is usually a moment on a press trip, typically just after you first enter your hotel room after a transatlantic flight, when you wonder whether the game you've come to see is worth the countless miles travelled. This time, however, there's no such instant of contemplation because the answer is to be found lying on the room's desk. Ubisoft has kindly arranged for a Splinter Cell 'goodie bag' to be delivered but, unexpectedly, it's the hotel directory next to it that has boosted our ...
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