You’re probably kicking yourself for not thinking of it first. Instead of relying on one critic’s point of view, mash them all together into one easily-understood uberscore. Rubbish games will be punished, quality will win out, and the occasional dodgy verdict will be smoothed over by the masses. That’s the theory.
Spider-Man 3's got a lot to live up to. Even after the three years since Spider-Man 2 was released, it has yet to be bettered as the benchmark for how to make a superhero game. No one's offered the same sense of freedom. No one's managed to capture the essence of the hero they're trying to copy and, more importantly, no one has managed to make a game that's anywhere near as much fun as Spider-Man 2 was. This May, though, all that's about to change - as Treyarch, the guys who amazed us way back
We got a chance to chat with Greg John, the producer at Treyarch in charge of making sure Spider-Man 3 turns out to be a winner. Here's what he had to say...
Can you tell us a bit more about how the black suit works in the game? Can you choose to wear it whenever you like to give your abilities an extra boost? How will using Spider-Man's black suit differ from controlling Venom in Ultimate Spider-Man?
John: We started developing the black-suited Spider-Man by making a solid, fun base with the
Today we take a look at the different costumes Peter Parker masquerades in, as well as the foes hell be facing in Spider-Man 3. It seems as though “Black" is the new “Red,” cuz apparently that basic suit is old and busted. Say hello to the brand-new dark and mysterious Spidey; complete with extra angst. Hes gonna need all that anger when he faces his biggest adversaries yet; a rival photographer, his former best friend and the man that may have killed his uncle. Read on:
Red