See, it’s much more like a toy than a game. Although there’s progression in the sense that your successful designmanship (made-up word) unlocks increasingly cool-looking buildings to incorporate into your city, it remains so that there’s no solid goal here - just the relaxing knowledge that creating a beautifully symmetrical settlement, radiant with the excessive amounts of shrubbery and parkland that you doubled the ever-suffering local’s income tax to fund, is its own reward.
It’s the perfect handheld title, deep enough to engross you for months, but equally a flawless way to kill a few minutes on the bus. In which case there’s no option but to give it a spectacular score of 10. Hang on. You have to blow into the mic to put out fires? Oh, well. Nobody’s perfect.



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