To many of us, the original Yoshis Island for SNES represents the pinnacle of 2D platformers (if you missed out, go grab a copy of the GBA port). It has absolutely everything you could ask of the genre: brilliant level design, clever puzzles that dont slow down the action, and an absolutely awesome main character. If you dont love Yoshi, your heart is cold and
Yoshi's Touch and Go is very nearly the best thing on DS. For all its charm it is just a bit too short to beat Wario and Mario. Still, if you can't wait until May (when it hits the UK) and you're toying with the idea of importing it, you'll find a minor classic and one of Nintendo's most original games of recent times. Fact.It's a game of two parts, reuniting Yoshi with Baby Mario in similar fashion to Yoshi's Island on SNES and GBA. The first part of the game is an extension of the old DS demo
Some Yu-Gi-Oh! titles are perfectly playable without prior knowledge of the trading card game. Not so here. This, the latest in the World Championship series, is firmly for fans only and utterly impenetrable to the uninitiated. And why not? Dumbing it down for noobs would no doubt infuriate the faithful, who will of course know that 5D’s is the new anime series and the basis for this game outing.
All of a sudden, in the context of the DS, “Believe in the heart of the cards” has a different meaning.
And, unfortunately, its a bit difficult to believe in this one. Loosely following the newer GX series, youre on an island, attending school every day (represented, mystifyingly, by a drawing of a completely empty, silent room). Afterwards, you drag an icon around the map, using a blippy radar to flush out prowling students hungry for
Another title in the colossal Yu-Gi-Oh! franchise has emerged to overload our brains with more complex monster battle card games. How anyone manages to absorb the various intricacies, chain moves and strategies with space left in their memory for anything but the most basic functions is quite