If there’s one word to describe Kingdom Hearts Re:coded, it would be “unnecessary.” In a series filled with finely-crafted, carefully-tuned installments chock-full of plot, action, and fanservice, Re:coded is an anomaly, a wildly uneven mix of gameplay elements that feels like it was rushed out to keep the series in the spotlight. While the game has its strong elements, it’s ultimately rather disappointing for both old and new fans alike...
In 2002, Disney teamed up with Final Fantasy creator Squaresoft to create Kingdom Hearts – a fusion of lighthearted Disney storytelling and classic Japanese role-playing game tenants. It was fun, it was fresh and a lot of people loved it. The 2006 sequel, Kingdom Hearts II, got a little less love and a whole lot of confusion on account of spending the first 12 hours of the game playing as somebody other than the main character.
Kirby’s power involves inhaling an enemy to gain its abilities.
Sucking up a fire enemy may turn the pink puffball into a torch, whereas
devouring a boomerang-wielding foe can grant Kirby that weapon for his own use.
In his last game, Kirby’s Epic Yarn, he didn’t have these abilities – he
instead utilized a skill-set more similar to Yoshi’s, with a leash (tongue)
that could grab his enemies and turn them into ball (egg) projectiles. It’s
almost as if Kirby sucked up Yoshi before the game began, gaining his powers in
the process. In Kirby Mass Attack for the Nintendo DS, he, again, lacks his typical
powers. Apparently, this time, he sucked up a whole bunch of Pikmin...
As the one of the most adorable mainstays in Nintendos stable, Kirby generally appeals to younger gamers. But that doesnt mean the little pink marshmallow has nothing for seasoned gamers. Kirby: Canvas Curse was a fine game, showing the ingenuity of the DSs touch screen early on in the systems lifespan. Squeak Squad doesn't bring the same kind of innovation, and instead sees Kirby pitted against a team of rodent robbers hell bent on making off with all of Dream Lands treasures for a more
How much do you love Kirby? If your response lies anywhere above "a little, I guess," then Super Star Ultra is a must buy, period. None of its 16 minigames would fair well alone, but as part of an all-Kirby-all-the-time package, they create a cutesy compilation too robust to miss.
Plenty of DS titles, even original ones, barely make use of the hardware's unique features. This is not the case with Kirby Canvas Curse. The player uses the stylus to draw ramps onscreen. These ramps guide the now limbless puffball around expansive levels in search of power-ups and secret items, completely free of the D-pad or other conventional methods of input. You never directly control Kirby; he merely reacts to the paths you draw on the screen. Holy crap, this smells like
Yes, there was probably a time when Nintendogs was a silly idea, rather than the bringer of world peace and cure for all humanitys ills it actually was. But the fact remains: Aquarium DS is very silly indeed.
Its not that a game where you plonk aquatic creatures in a tank and watch them swim around to music from Teletext isnt fun. As “tankmaster” youre limited to throwing bits of crill in, scrubbing crap off the sides and doing underwater feng shui with plastic models of the
Its impossible to deny that Konami Classics Series Arcade Hits is your standard arcade games compilation. Youve got 15 games here, mostly from the early 1980s, and maybe half of which we wouldnt actually consider hits. All are the exact versions straight from the original arcade – no added DS touch screen sensitivity, no graphical upgrades.
The only real additions are the instructions that appear on the second screen (you can pick which one shows the game), some screen rotation and
With top-notch titles like Lumines, Gunpey, Every Extend Extra and Meteos, handhelds are becoming a puzzle lovers dream. Konductra shows similar promise, but unfortunately gets caught in its own mess.
Konductras premise isnt entirely new - it's similar to Othello with a different motive, or Tetris played on a tray instead of in a column. The playfield is a horizontal grid, and every few seconds, you must place a Siamese pair of colored blocks somewhere on the grid. Black and white "conductor"
If you’re interested in making computer music, you’re going to have hours of fun with this little toy. It turns your DS into a software synth with a pattern sequencer and a couple of extras to add a bit of flourish to your recorded tunes or live performances.