Sport & Auto
- About Future
- Digital Future
- Cookies Policy
- Terms & Conditions
- Investor Relations
- Contact Future
We’ll admit that the Clone Wars franchise hasn’t quite lived up to our sky-high expectations (damn you Cartoon Network and Genndy Tartakovsky for your incredible animated shorts (you’ve ruined it for us all).
We relish the chance to be a thief in games, but it usually comes with caveats. You’re a good guy really; a loveable rogue who saves the world by day and robs evil barons by night. Anise, the nimble-fingered star of Steal Princess, breaks the mould a little, but even she winds up on a quest to slay a demon king.
Football in the style of a 2D Mario game has been done before, in the form of the ancient Soccer Kid and the slightly less ancient Go Go Beckham. Both were far better than this sorry effort, although we should mention that the platform-jumping element is just one of Street Football’s many dismal parts.
You play a lad at a footy-mad school where everyone is keen to dish out irritating little challenges that play like
Subbuteo is what football fans played before the invention of electricity. It’s a board game featuring little wobbly plastic footballers whose lower legs have been horrifically and traumatically moulded into a dome shape – meaning the only way they can kick the ball is via a flick of your fingers.
Here’s yet another RPG franchise that’s jumped ship from PlayStation to DS. *Crowds cheering.* Suikoden has been doing the rounds for over a decade2 and its inclusion in the ever-growing roster of DS RPGs is most welcome. This is a thoroughly enjoyable yarn that held our attention throughout the 30 or so hours of play.
See if you've played this one: it's a role-playing game with real-time battles and a top-down, slightly angled view (isometric is the big word for it). You're slogging around one dungeon after another, alternately hacking baddies into little bits with handheld weapons or just pummeling them with elemental magic like fire, ice, and the like. Of course it sounds familiar. On the surface, Summon Night: Twin Age is a lot like dozens of
One of the less remembered joys of the lovely old SNES was a dinky pearl called Super Dodgeball. Small chaps in sportswear toddled about, chucking a ball at each other and trying to knock the other side out – a bit like your sadistic gym teacher used to do, only without quite so much violence. Well now it’s back, kinda sorta, only this time the violence is there and in full effect. Not only do you have to chuck that ball at ‘em, super hard, but there’s all manner of weapons – metal bars, piles of bricks, bombs, fridges – not to mention an elaborate array of special moves to smash them little critters into angels.
Log in using Facebook to share comments, games, status update and other activity easily with your Facebook feed.