F-24? What ever happened to Fs 1 through 23? Ho ho. Why begin with some light-hearted jesting? After just one minute with Stealth Fighter, its clear that it was intended as some form of joke, so we thought wed play
Youre thinking: Far East of what? Japans thinking: something in Japanese that translates as “Oh, that 2 million selling RPG, which brought proper cutscenes and CD-quality music to the genre via the PC Engine in 1989 and provided admirably stiff competition for yer Final Fantasys and yer Dragon Quests.”
In other words: this remake of Far East of Eden II is big news to those in the know. Its traditional, all right - village boy sets off for take-turn battles to rescue Japan from
The DS can do a lot of peculiar things that other handheld systems can't - and it does most of them in Feel the Magic XY/XX, an exciting and unique little sampler pack of potential. As a visual treat, its equally stimulating, indicative of the kind of happily offbeat games the DS would one day come to be known for. But when those qualities are a games greatest assets, the best you can really say about it is that its a novelty act - an immediately entertaining curiosity that loses … well,
It’s Final Fantasy, but not as you know it. That is, unless you played Crystal Chronicles on the GameCube, and given its wallet-knackering requirement for four GBAs and link cables, hardly anybody ever did. On DS its prospects are slightly better, although players will need their own copy of the cart (and a DS) to get a taste of the four-player fun that makes this such an excellent party game. The aim is to explore deep into
Lets get this out of the way: If youre looking for the next DS RPG masterpiece, Final Fantasy Fables: Chocobo Tales will certainly disappoint. Despite the franchise attached to it, its really a collection of stylus-based mini-games with an RPG-style overworld. Likewise, if you want WarioWare -styled breakneck insanity, youll also be let down. But Chocobo Tales is by no means a bad game, especially if you know what to expect. In fact, we found it to be a very pleasant
If you were to judge this remake of the Japanese Final Fantasy III solely on its appearance, you'd be right to think its a modern-day re-imagining of an 8-bit classic. However, that assessment would only be half right. The visuals, music and platform may all be the latest in handheld tech, but the top-notch recreation can't hide the hard-assed, 1990 gameplay that dwells underneath the shiny surface.
You want character development? None of that here. Final Fantasy III loosely touches on a tale
Final Fantasy IV (known as Final Fantasy II on the SNES) is the one where you play a dark knight called Cecil, roaming the kingdom of Baron in search of love, crystals and the truth. Like FFIII, the main thing that sets it apart from previous retellings of the story is the graphical treatment it has received on DS, although there are enough minor tweaks and changes to make it worth playing again if the previous versions have faded in your memory.
One of the best things about tearing into a remake of a classic game is not just the satisfaction you get from embarking on an adventure that's stood the test of time. No, it's the contentment you get when you realize, halfway through the adventure, that the developers of today have lessons to learn from the past. Final Fantasy IV Advance is an absolute blast from beginning to end.
If you, like many, missed the game the first time around, you'll still be in for a sweet ride. The adventure
Final Fantasy Tactics A2: Grimoire of the Rift, the long awaited follow up to Final Fantasy Tactics Advance, is nearly everything we hoped it would be. Everything we loved from Tactics Advance is intact, with lots of little improvements sprinkled throughout. The grid-based battles are as addicting as ever, with an even wider range of jobs, races and abilities to sink hours into exploring. Like its predecessor, A2 presents a kinder, gentler tactical
Final Fantasy V has hit a few speed bumps on its way to the West. Originally published in Japan in 1992, it came to North America in 1999 for the Sony PlayStation. Unfortunately, the first American version of the game suffered from poor translation and technical issues, marring an otherwise great game. The second time's a charm for FFV, as Final Fantasy V Advance is the best this excellent game has ever been.
Fans of modern FF games will surprised to learn that story and character development