Chugging through The Incredible Hulk’s 30 side-scrolling levels is like running through a maze where all the walls are transparent: It looks like you can go anywhere, but really you’re being cordoned down a very specific path. Because while the 360 and PS3 versions of this movie tie-in set you in a city that’s yours to explore and destroy, the DS iteration only creates the illusion of freedom.
The levels are large and ...
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You can’t take a gander at Insecticide’s premise and say “Well, I’ve seen that before a million times.” In the future, mankind’s dominion of Earth has been usurped by the lowly insects, because we used too many chemicals on our crops. Insects grew to man-size (and bigger), became intelligent, and now keep “hominids” around for menial tasks. Okay, doesn’t sound too out there yet, right?The ...
“Iron Man, locate this. Iron Man, destroy this. Iron Man, kill this. And while you’re at it, make me a cup of coffee.” So says Tony Stark’s irritating computer Jarvis in Sega’s mind-numbing DS release of Iron Man (Jarvis doesn’t actually say this verbatim, but his requests eventually begin to feel like mom’s constant nagging). And while you’re trying to get Jarvis off your ass by doing what he ...
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Life can be hard, but there is usually a lesson to be learned in defeat. Following that notion, Izuna and its dungeon-crawler brethren are a freaking fountain of knowledge, because they are built on the principle of unforgiving difficulty. Sure, there are some easier games in the genre, but these turn-based action games (we know it’s an oxymoron) are some of the most purposely wicked titles around, because they are built on the principle of unforgiving difficulty. ...
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