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DS Reviews


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3 Dec 2009
DS Review
DS - Might & Magic: Clash of Heroes - Might & Magic: Clash of Heroes

As a follower of Might and Magic, you probably fall into two categories. Either you’re maturing in years and wistfully remember first-person dungeon crawling and four color graphics, or you’ve invested countless hours strategizing with grid-based, turn-based combat. Might & Magic: Clash of Heroes is neither. ...

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1 Dec 2009
DS Review
DS - WireWay - WireWay

In WireWay, you flick Wiley, an ADHD alien blob, skyward by pulling down little black lines and releasing them, just like the string of a bow. This catapults Wiley to the next little black line he needs to grab. Other than that, the game keeps it simple: collect “elam” (little stars), bounce from bumpers, and attempt to reach the end of the maze-like levels in record time. ...

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23 Nov 2009
DS Review
DS - Call of Duty Modern Warfare: Mobilized - Call of Duty: Modern Warfare Mobilized

Call of Duty: Modern Warfare Mobilized recognizes and reproduces what its franchise has always been known for. Enemies constantly pouring out of nooks and crannies while you push forward with bullet fed justice. However, Mobilized is missing what makes its big brother such a blockbuster experience: insane amounts of polish. ...

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20 Nov 2009
DS Review
DS - C.O.P. The Recruit - C.O.P. The Recruit

If we were to judge this based entirely on the opening city fly-by, we might say it was one of the most impressive DS games we’ve ever seen. Streets, cars, skyscrapers and pedestrians in a bustling 3D rendering of New York, powered at a super-smooth frame rate by a humble handheld console. Amazing, we might say. We’re going to have some serious fun here! ...

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19 Nov 2009
DS Review
DS - LEGO Rock Band - LEGO Rock Band

This title consolidates the Rock Band and LEGO series to create a game that shows there’s still some originality left in those franchises.

Twenty-five licensed songs from real artists are here to be tapped through, though mercifully without a Guitar Hero-style grip. ...

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18 Nov 2009
DS Review
DS - Band Hero - Band Hero

Activision’s attempt to reach out to a younger, more casual rhythm gaming audience may send an uneasy shudder down the spines of some in the hardcore Guitar Hero crowd, but the scores of tweens and teeny boppers that will surely flock to Band Hero and find themselves hooked on the experience means more money in the bank. ...

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17 Nov 2009
DS Review
DS - The Secret Saturdays: Beasts of the 5th Sun - The Secret Saturdays: Beasts of the 5th Sun

The Secret Saturdays stars 11-year-old Zak Saturday and his super scientist parents Solomon “Doc” Saturday and Drew Saturday. The three of them together study supernatural animals called Cryptids – which are kind of like Pokemon only less cute. The DS game takes advantage of the Saturdays’ special items from the show, like Zak’s grappling claw and Drew’s Tibetan fire sword. ...

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10 Nov 2009
DS Review
DS - Dragon Ball Z: Attack of the Saiyans  - Dragon Ball Z: Attack of the Saiyans

We’ve lost track of how many Dragon Ball Z games there have been, possibly because there are more than ten and that’s all the fingers we’ve got to count on. Still – one more won’t hurt, eh?

Rather than the many Dragon Ball beat-’em-ups there have been over the years, the DS-based Attack of the Saiyans is a role-playing game, and distinctly of the old school variety. ...

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9 Nov 2009
DS Review
DS - Ant Nation - Ant Nation

If we were being kind about Ant Nation, we’d applaud the witty decision to make a strategy game about ants on DS. See, because ants are really small, it means the designers can just use a few pixels for each one, giving the game an amusingly retro ambience. Actually, that’s cobblers – there’s nothing amusing, witty or retro about Ant Nation. It’s catastrophically boring, both to look at and to play. ...

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9 Nov 2009
DS Review
DS - Squeeballs Party - Squeeballs Party

The big deal with Squeeballs, we’re told, is that it’s the first cross-platform motion-controlled game. But while the developers may have figured out motion controls on Wii or Xbox 360 with their cool peripheral, they didn’t get their heads round the stylus. Taps, swipes and slides don’t seem to register on the touchscreen, making aiming, throwing, slicing or any other task ten times harder than it needs to be. ...

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