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Real Time Conflict: Shogun Empires


It may well be an excellent example of "Real Time Conflict," but as a strategy game Shogun Empires couldn't be much worse.

Available on: DS
Genre: Strategy
Release date: Nov 21, 2005
Published by: Namco Bandai
Developed by: Box Clever Interactive
Multiplayer Modes:
Offline
2 player VS
1 NO VALUE
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Real Time Conflict: Shogun Empires
Prepare for a game that defies all expectations, though not necessarily in a good way
DS Review - Mar 22, 2006
"Real Time Conflict," blares the title of Namco's Real Time Conflict: Shogun Empires. From that, you might extrapolate that this is a Real Time Strategy game, like PC classic StarCraft. But there's a reason it's "Real Time Conflict" instead of "Real Time Strategy," and that's because Shogun Empires doesn't actually have any strategy. In fact, it's not only completely devoid of strategy, but also of any compelling gameplay whatsoever. Good thing it's a Real Time Conflict, then. Let's shrug off ...
ESRB Rating
Real Time Conflict: Shogun Empires is rated:
Teen
Violence
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