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  • Knee-jerk reviews after ten minutes' play-time. As is only right and proper.
  • Call of Duty 4 was widely hailed as one of the best games of the show when it was shown at E3 in its Xbox 360 incarnation, but this DS version - developed by the studio behind the GameCube's Geist - certainly doesn't look like a mere afterthought. With World War II being officially last year's news as far as console games go, this latest CoD brings things bang up to date. This time the enemy is a rogue general in Russia who's funding a coup in the Middle East, and you're the British and US
  • Knee-jerk reviews after ten minutes' play-time. As is only right and proper.
  • Game Boy Advance had three amazing Castlevania games in its lifespan, so it's no surprise to see the third DS entry announced. Order of Ecclesia lands this fall and stars magic-flinging girly girl Shanoa, who's out on a quest to - you guessed it - vanquish Dracula. Quite frankly, that's all we need to know. We'll be there on day one.

  • At this point, there's not a lot left to say about the next classic-in-the-making Castlevania. You'll run, jump and whip a path through a gory, gothic castle while discovering secret areas and new abilities, just like the past four handheld games. This time, however, you've got two vamp hunters to control and a series of haunted paintings that warp you out of the castle into environments most Castlevania games have never seen. The single-player game may sound familiar, but the Wi-Fi enabled
  • We all know that Dracula's castle returns every 100 years, but what happens when all kinds of crazies try to bring him back sooner? Plenty of chances to see why Castlevania is the king of 2D adventure, that's what. A mad artist (and his undeadly attractive daughters) has created possessed paintings that need to be vanquished, and it's up to Jonathan Morris and his gal-pal Charlotte to dive in and tear 'em up from the inside out. Fans of the series already know how Portrait of Ruin plays - run
  • Thursday 20 April 2006 For a game most often name-checked for its menu system, Secret of Mana always had a wealth of other pleasures to offer, from its lush environments to its absorbing combat and its engaging story. And, at first sight, Children of Mana looks set to top it, with sumptuous locations and rambunctious, punchy action. But there's a caveat: this isn't an adventure. There's no story, no towns to explore, no elemental powers to unlock. A pure dungeon crawl, Children of Mana limits
  • For a game most often name-checked for its menu system, Super Nintendo classic Secret of Mana always had a wealth of other pleasures to offer, from its lush environments to its absorbing combat and engaging story. And, at first sight, Children of Mana looks set to top it with sumptuous locations and rambunctious, punchy action. But there's a caveat: this isn't an adventure. There's no story, no towns to explore, no elemental powers to unlock. A pure dungeon crawl, Children of Mana limits its
  • The Chronicles of Narnia books remain high on their pedestal of nostalgic childhood memories; the movies, perhaps a bit less so. Fans of either probably hanker for the ability to frolic through the Narnian fields equally, and so the games keep coming.In case you aren’t familiar with the story behind the second chapter known as Prince Caspian, or need a refresher, it begins one Earth year after the events from the first book/movie.
  • The last thing you’d expect to see from a kids’ cartoon spinoff series that already has several videogame incarnations under its belt is something new. But that’s what you get from Code Lyoko: Fall of XANA. This DS adventure has gone all-out on the game design, making for a more interesting Code Lyoko game than your average TV show spinoff.

    The bulk of the game is a turn-based RPG model with the main cast of the show -


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