All DS Previews


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Dec 3, 2007
DS Preview | Nanostray 2
Dec 3, 2007 Say what you will about the original Nanostray, it was a cut above your average shooter and a worthy successor to all those side-scrolling, intergalactic assaults Shin'en has lovingly bestowed on us in the past. Similar to more "recent" classics like Einhänder (if you can call a game released a decade ago recent), you get to select the class and position of a variety of weapons (lasers, mines, Ionblaster: you get the idea) as your 3-D ship blasts across an otherworldly, 2-D ...
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Oct 5, 2007
DS Preview | Nanostray 2
October 05, 2007 You know, despite all our fancy graphics cards and online this and emergent gameplay that, there's still nothing that delivers instant, adrenaline-injecting action quite like a good sci-fi shooter. The controls are simple, the goals are instantly understandable - shoot EVERYTHING - and the threats to your life are so constant, so obvious, that there's no time to be bored. That's why we're excited about the remarkably good looking DS shooter, Nanostray ...
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Apr 19, 2007
DS Preview | Naruto: Ninja Council 3
Our last look at Ninja Council 3 covered pretty much everything you needed to know about the game. It's a run left and right kind of affair that covers all sorts of aspects from the Naruto universe. These types of games are fairly common, where you punch a bunch of things in the face, get some points and move on to the next area, but we can at the very least say Council 3 strives to offer a little more than other titles in its neighborhood. Rather than play the game level by level, you have a ...
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Jan 3, 2007
DS Preview | Naruto: Ninja Council 3
Given the continued success of both the DS and the Naruto anime juggernaut, it's a no-brainer that the orange-clad ninja would make a new handheld appearance. Due later this spring, Ninja Council 3 will offer more run-and-jumpy action for fans of the series while tossing in a new mission-based level system that loosely follows the plot of the cartoon. Instead of beating one level after another, you're given the option of clearing individual missions within a given world. Each mini area has a ...
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Feb 19, 2008
DS Preview | Naruto: Ninja Destiny
DS - Naruto: Ninja Destiny - Naruto: Ninja Destiny

Our earlier hands-on with Ninja Destiny outlined all the game's key features. So, when we had the opportunity to play an unlocked version of the game and deliver an exclusive preview on its contents, we weren't sure what there was left to say. ...

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Jan 16, 2008
DS Preview | Naruto: Ninja Destiny
Jan 16, 2008 There's no shortage of Naruto games on any platform, that's for damn sure. So we have to admit a bit of "oh... ok" every time a new title is announced, even if, overall, the franchise tends to score fairly well. The most recent entry (which in a matter of days will no longer be the most recent, we're sure) is Ninja Destiny, a 3D brawler that, in keeping with tradition, doesnt look half bad. Naruto has seen this genre many times before, though until now only on consoles. The best ...
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Sep 17, 2007
DS Preview | Naruto: Path of the Ninja
Sept 17, 2007 As often as we've seen some glisten of role-playing ambition in past Nartuo games, it's finally set to take the center stage in the DS' upcoming Path of The Ninja. Scrounging for items and turn-based battles are the name of the game here, and for many fans, this'll be cause for much celebration. If you've ever cared for the storyline at all, and we're assuming you do otherwise you wouldn't be reading this, then Path could be your bowl of ...
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Aug 12, 2008
DS Preview | Naruto: Path of the Ninja 2
DS - Naruto: Path of the Ninja 2 - Naruto: Path of the Ninja 2 - hands-on

Last year’s Naruto: Path of the Ninja brought turn-based battling, item collection and party customization to the Naruto franchise, which had otherwise been confined to chop-socky fighting and action-adventuring. For a first-timer’s RPG and a GBA port, it wasn’t too shabby. Path of the Ninja 2, due for a September release, looks to be in the same vein as Path 1. ...

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Jul 14, 2006
DS Preview | Need for Speed Carbon
At EA's recent Studio Showcase 06, we got a glimpse of the future of one of the most popular racing franchises in gaming history (next to Gran Turismo, of course). The tricked-out racing rides of Need For Speed are back and even more customizable than ever - with hyper-tense, high stakes tracks to match. To start, EA has added a new feature called Auto Sculpt that blows the doors off of the term "vehicle customization." Instead of simply strapping on pre-formed after-market parts to your sleek ...
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Jun 3, 2008
DS Preview | Neopets Puzzle Adventure

Wait a second, don't run away! Yes we know, the Neopets name might sting like poisoned gasoline but hear us out. You like Puzzle Quest, right? You like going on quests, busting gems to gain mana for spells, buying items and all that fantasy crap that made an already addictive game downright irresistible, right? Thought so. And that's exactly why you're going to like ...

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