As far as minigame collections go, the first two Tamagotchi Connection: Corner Shop games are among the best on the DS. Best played in short bursts, Corner Shop 1 and 2 offer a polished casual experience, with lots of variety among the shops, catchy music and tons of personality. In Corner Shop 3, you'll find the same formula intact, with a bit of a facelift and lots of little upgrades to explore. The shops themselves are all new, four of
For those of you who never played Corner Shop or Corner Shop 2, let us introduce you to the cutest game you will ever play. The Corner Shop games are all about building, running and upgrading stores in your tiny Tamagotchi-populated town. There are 13 new shops in Corner Shop 3 - including an ice cream parlor, a day spa, a day care center and a party planning business.
Corner Shop 3 aims to be more “entrepreneurial,”
Its reassuring to see that the DS juggernaut is showing no signs of slowing down. There are constantly enough crazy games being made that demonstrate its mass appeal. Wed only be happier if there were more Wii games being produced. But dont let the fact that most of the games previewed here are imports stop you from getting excited. Remember, imported DS games can play on your American DS. You just need to get over your crushing xenophobia. Feast your eyes on the cornucopia of love
The real pull of Tecmo Bowl: Kickoff on the DS isn’t the game itself. It’s the nostalgia for the old days that comes flooding in when you play it. We’re talking about those 8-bit salad days when blowing the dust out of those old carts and loading them into your NES in just the right way was a sacred ritual.
It’s all because Tecmo Bowl: Kickoff is all about keeping things old school and that’s a good thing.
The creepiest thing about Teenage Zombies isn't that you, in effect, play as three dead children, but that this is - shock, horror - actually based on an original idea and not a cartoon license. Though the dead kid thing is a close second.Set in a tongue-in-cheek comic-book universe - cutscenes are read from the DS held book-style - plenty has been made of the novel format. A neat tutorial is carried out on the instruction panels of the comic
Part game, part handy guide to surviving a Brain Thingies invasion, Teenage Zombies is a side-scrolling, puzzle-filled action platformer with a sense of humor. You swap between three zombies, each with their own special moves to get through the obstacle-filled levels and eat through an army of evil brains. Combat isn't very difficult (partly because the brains you kill can be consumed to regain health), but it's not really the focus of the
And here you thought that the only place for zombies was on the business end of a shotgun. Well, when a pack of brains from outer space takes over a town, all that changes and youll find yourself rooting for the undead in Teenage Zombies: Invasion of the Alien Brain Thingys. This break-away game from the folks who used to be Disney Interactive marks a shift from the sappy learning games of yore to the awesome gross-out games that kids actually want to
A little more than a decade and a half ago, the very first Game Boy landed on store shelves and put Nintendo in a place it had never been: everywhere. But it wasn't Mario or any of the company's other popular characters that put the handheld system in every child's hands and business traveler's carry-on. It was Tetris, often considered the world's most perfect video game. The immortal puzzler hasn't changed over the years, but Tetris DS is hoping you'll bite anyway. With some serious online
The Chronicles of Narnia books remain high on their pedestal of nostalgic childhood memories; the movies, perhaps a bit less so. Fans of either probably hanker for the ability to frolic through the Narnian fields equally, and so the games keep coming.In case you aren’t familiar with the story behind the second chapter known as Prince Caspian, or need a refresher, it begins one Earth year after the events from the first book/movie.
Role-playing games have come a long way since their inception in videogame-dom. The big franchises almost all sport immersive 3D worlds, iconic and developed characters, and cinematic cut-scenes. But what if you didn’t want all that — the toned-down level of challenge, the movie sequences that spell out what you’d prefer to just imagine, the androgynous protagonists?