Call of Duty 4 was widely hailed as one of the best games of the show when it was shown at E3 in its Xbox 360 incarnation, but this DS version - developed by the studio behind the GameCube's Geist - certainly doesn't look like a mere afterthought.
With World War II being officially last year's news as far as console games go, this latest CoD brings things bang up to date. This time the enemy is a rogue general in Russia who's funding a coup in the Middle East, and you're the British and US
Knee-jerk reviews after ten minutes' play-time. As is only right and proper.
Game Boy Advance had three amazing Castlevania games in its lifespan, so it's no surprise to see the third DS entry announced. Order of Ecclesia lands this fall and stars magic-flinging girly girl Shanoa, who's out on a quest to - you guessed it - vanquish Dracula. Quite frankly, that's all we need to know. We'll be there on day one.
At this point, there's not a lot left to say about the next classic-in-the-making Castlevania. You'll run, jump and whip a path through a gory, gothic castle while discovering secret areas and new abilities, just like the past four handheld games. This time, however, you've got two vamp hunters to control and a series of haunted paintings that warp you out of the castle into environments most Castlevania games have never seen.
The single-player game may sound familiar, but the Wi-Fi enabled
We all know that Dracula's castle returns every 100 years, but what happens when all kinds of crazies try to bring him back sooner? Plenty of chances to see why Castlevania is the king of 2D adventure, that's what. A mad artist (and his undeadly attractive daughters) has created possessed paintings that need to be vanquished, and it's up to Jonathan Morris and his gal-pal Charlotte to dive in and tear 'em up from the inside out.
Fans of the series already know how Portrait of Ruin plays - run
By
Edge
posted 5 years, 10 months ago
|
Thursday 20 April 2006
For a game most often name-checked for its menu system, Secret of Mana always had a wealth of other pleasures to offer, from its lush environments to its absorbing combat and its engaging story.
And, at first sight, Children of Mana looks set to top it, with sumptuous locations and rambunctious, punchy action. But there's a caveat: this isn't an adventure.
There's no story, no towns to explore, no elemental powers to unlock. A pure dungeon crawl, Children of Mana limits
For a game most often name-checked for its menu system, Super Nintendo classic Secret of Mana always had a wealth of other pleasures to offer, from its lush environments to its absorbing combat and engaging story.
And, at first sight, Children of Mana looks set to top it with sumptuous locations and rambunctious, punchy action. But there's a caveat: this isn't an adventure.
There's no story, no towns to explore, no elemental powers to unlock. A pure dungeon crawl, Children of Mana limits its
The last thing you’d expect to see from a kids’ cartoon spinoff series that already has several videogame incarnations under its belt is something new. But that’s what you get from Code Lyoko: Fall of XANA. This DS adventure has gone all-out on the game design, making for a more interesting Code Lyoko game than your average TV show spinoff.
The bulk of the game is a turn-based RPG model with the main cast of the show -
By
Edge
posted 5 years, 10 months ago
|
Friday 7 April 2006
It's rare when the most straightforward thing you can say about a game is that it's a collaboration between the people who made Harvest Moon and the people who made Killer 7. But no matter how strange the game you're currently imagining - a seed propagator stuffed with severed heads, maybe? - it won't be quite as original as Contact's set-up.
A mysterious professor, fleeing some more mysterious pursuers, is contacted by a yet more mysterious intelligence through the means
Right now, we'll tell you this one sounds like it's for the niche RPG crowd. While traveling through space, "The Professor's" ship crashes on an unknown planet. Pieces of the ship's power source, called Cells, have been scattered across the alien world. It's up to you to scour the planet, fight off monsters and get those pieces back before some mysterious rival organization yanks them first.
Anyone familiar with the always-quirky nature of lighthearted RPGs will read that plotline and take it