After a string of quirky, well written Ace Attorney games, Capcom is throwing gamers a curveball with Ace Attorney Investigations: Miles Edgeworth. The game introduces new gameplay elements and third-person views, and most notably focuses on fan favorite Miles Edgeworth instead of series staple Phoenix Wright. We put the game’s producer, Motohide Eshiro in the hot seat and grilled him for evidence
WayForward's Adventure Time game is shaping up to be quite algebraic! Check out our first hands-on preview...
Did the Spanish Armada get eaten by a giant beetle? Was Waterloo won when Napoleon found himself scythed into chunks by the talons of a sphinx? Did Cromwell seal a decisive victory at the Battle of Naseby by the tactical deployment of a minotaur?
Why the upcoming tie-ins might actually do Tim Burton's film justice
More than 25 years ago,
Ridley Scott’s Alien hugely inspired the original NES Metroid. The parasitic
monsters and claustrophobic alien world of the film translated perfectly into
Nintendo’s moody sci-fi adventure, and years later, in Super Metroid, the tonal
and atmospheric parallels between the two became even clearer. Today, the
inspiration has come full circle, as developer WayForward is using Metroid’s
explorative gameplay as the template for Aliens: Infestation...
Do you have the reflexes of a champion? How about the dexterity of a missile-equipped death mech? If you answered yes to at least one of those questions, then Treasure’s Bangai-O Spirits is up your alley. Developed as a sequel to the Dreamcast favorite, you pilot an anime-like mech against a battalion of nukes, laser bullets and enough formidable opponents to turn your tears into ash.
Only ever released in Japan. A very limited edition. By legendary software house Treasure. Any one of those would make pixel-eyed shoot-’em-up fans reach for their credit cards, but Bangai-O ticked all three boxes on N64. Being a brilliant game didn’t do it any harm either. Of course they ruined some of that cred by rehashing it for a global release on Dreamcast, but the N64 one remained the best and is still prized by collectors
It’s likely you’ve never heard of the original Bangai-O, unless you’re a multi-directional shooter buff. Developed by Treasure, Bangai-O came out first on the Nintendo 64 in Japan, but if you have seen it, it was probably the enhanced version released on the Dreamcast everywhere else.The soon to be released DS sequel, Bangai-O Spirits, continues the tradition of ridiculously challenging 2D shooting madness. We got a chance to
When you think of firework games, the mind immediately pings to Boom Boom Rocket (or for us older stagers, Fantavision). Both of these were cracking little titles - but developer Arkedo reckons it’s not a bit like either one of them - and it’s definitely not a puzzler!
Instead it appears to be a ballistic-based battler, a shoot-’em-up-into-the-sky, if you will. The object is to create barrages of beautiful
Right now, many of us at GamesRadar are testing our brains on a daily basis, thanks to Nintendo's Brain Age. Its mental tests keep your mind alert by forcing it to concentrate, read aloud and memorize different patterns. Thing is, that game's loosely based on real-world studies - Big Brain Academy takes the "make me smarter" idea and spins it for the kiddies.
Instead of 100 lightning-fast math problems, Academy focuses on goofier puzzles like matching the shapes of television sets and playing