Talking to D+PAD, Quantum of Solace's lead designer Adam Gascoigne has confirmed that we will be seeing a new James Bond game every year, but Treyarch won't be developing the next one.
In a recent interview with TVGB, the Bond Team's Executive Producer Garrett Young said that they were viewing this game "as the re-launch of James Bond as a videogame franchise," adding, "Though we learned from prior Bond games, we didn't want to be constrained by choices that were made by other teams in the past." This makes a whole lot of sense in light of the recent revelations that we'll most likely be seeing a Bond game every year.
James Bond is back to settle the score in the Quantum of Solace videogame. Introducing a more lethal and cunningly efficient Bond, the game blends intense First-Person action with a unique third-person Cover-Combat System that allows players to truly feel what it is like to be the ultimate secret agent as they use their stealth, precision shooting and lethal combat skills to progress through Missions. Seamlessly blending the heart-pounding action and excitement of the upcoming Quantum of Solace feature film with the Casino Royale movie, the title propels players into the cinematic experience of international espionage. Based on the renowned Call of Duty 4: Modern Warfare Engine that has been specifically engineered to immerse players in the Bond universe, the Quantum of Solace videogame delivers superior High-Definition graphics, reactive AI and visually stunning locations inspired by locales portrayed in the films.
QuickSpot is a new brainteaser from NAMCO BANDAI which will be available for the DS in March 2007. The object is to spot the differences between two almost identical pictures and circle them on the touch screen. QuickSpot features 3 single player modes including Rapid Play which has 5 levels each containing 10 stages and boss challenges at the end of each level. There's also a mode called Focus Play which features 140 images with 10 differences for the player to circle.