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By Chris Hicks posted 3 years, 11 months ago
Eidos is bringing Wacky Races: Crash & Dash to both Wii and DS. You'll find the first screens of the Wii version here, and the DS version here.Inspired by the cartoon, the game will feature familiar characters, cartoon environments and outlandish cars that should be identifiable to anyone over the age of twenty. Racers must watch out for traps, collect Wacky Widgets to gain Wacky Powers, as well as use their unique Way Out Wacky

By Chris Hicks posted 3 years, 9 months ago

THQ President Brian Farrell has cited Nintendo's successful first-party software as the reason their kids' portfolio did not meet expectations last quarter.

In a Q4 earnings call, Farrell said that Nintendo had made the kids' videogames market "extremely competitive" and that was why THQ's "traditionally strong kids' business did not meet expectations," according to casualgaming.biz.

"The kids' market was extremely


THQ has announced Warhammer 40,000: Squad Command for DS and PSP - the first time the series has appeared on either machine - and it's looking like a surprisingly explosive game. It may be a turn-based strategy affair at heart, but any fears of limp combat look to have been laid to rest by the first screenshots. The game will feature online network play on both handhelds when it arrives this autumn and publisher THQ assures us the most has been made of both consoles' respective strengths.


Michael Grimm - GamesRadar
By Michael Grimm posted 1 year, 11 months ago

Bethesda‘s latest opus is sitting pretty with a 91 on Metacritic and stands head and shoulders above the other RPGs out there at the moment. The Digital Deluxe Edition includes a bunch of DLC for the game including the Warden’s Keep expansion and a Grimoire of the Frozen Wastes among other things. While a book about a frozen tundra sounds pretty boring,


News is important. But it can also be a bit heavy and depressing. Oil spills, riots, cats in bins, politicians. It's all so bloody serious and likely to piss all over your Christmas cheer. So huzzah for our magazine buds at NGamer who, combining their skills of humour, current affairs and gaming have created a highly entertaining and not serious round-up of the year's biggest news stories using the medium of WarioWare D.I.Y. microgames.


For those aspiring game designers who picked up WarioWare: D.I.Y. earlier this week, the team at Nintendo of America Treehouse released a couple more tutorial videos today. Jonathan Yeckley walks you through more advanced lessons and shows how to use the target functionality and invisible objects to help bring your games to life. Whether it's a soccer or nose-picking minigame, these advanced lesson videos will help you make the most out of your WarioWare creation.


Let the haters and the old ladies complain about how those newfangled video computer games teach us to be killers; we've always taken the view that violent games are a pressure valve for blowing off steam in a harmless way. Don't believe it? Play something fierce and bloody the next time you're in a really bad mood, and then try telling us you didn't feel better afterward. But why stop there? If games can keep you from climbing a clock tower and expressing your inner pain in the form of

David Houghton - GamesRadar
By David Houghton posted 4 years, 1 month ago
11th Jan, 2008 Games based on licensed IPs are the unpleasant body odour of gaming. No-one really likes them, but they're inexorably tied to the medium and just keep coming back no matter what we do to get rid of them. As crap as most of these games are though, the licenses they're based on usually make sense. Big movies, popular, action-packed TV shows and successful sports stars are all perfect subjects to stick on a box in order to persuade the unsuspecting buyer to pick it up. It's a

David Houghton - GamesRadar
By David Houghton posted 4 years, 1 month ago
11th Jan, 2008 Games based on licensed IPs are the unpleasant body odour of gaming. No-one really likes them, but they're inexorably tied to the medium and just keep coming back no matter what we do to get rid of them. As crap as most of these games are though, the licenses they're based on usually make sense. Big movies, popular, action-packed TV shows and successful sports stars are all perfect subjects to stick on a box in order to persuade the unsuspecting buyer to pick it up. It's a

David Houghton - GamesRadar
By David Houghton posted 4 years, 1 month ago
11th Jan, 2008 Games based on licensed IPs are the unpleasant body odour of gaming. No-one really likes them, but they're inexorably tied to the medium and just keep coming back no matter what we do to get rid of them. As crap as most of these games are though, the licenses they're based on usually make sense. Big movies, popular, action-packed TV shows and successful sports stars are all perfect subjects to stick on a box in order to persuade the unsuspecting buyer to pick it up. It's a
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