Tales Studio, the
independent developer responsible for the Tales series of RPGs since
1995's Tales of Phantasia, has been closed
by parent company Namco
Bandai. But Tales fans can take comfort in the fact that upcoming titles
in the series haven't been cancelled – however, with the 25-year-old
studio absorbed by Namco Bandai, the future of the series is for now
in-house...
Namco Bandai has revealed four new games in its popular Tales series for Nintendo and Sony platforms, in the pages of Japanese Famitsu magazine.
The mag confirms a sequel to GameCube RPG Tales of Symphonia for Wii, as well as new entry Tales of Innocence for Nintendo DS. PSP meanwhile gets the aptly named Tales of Rebirth, while PS2 will see Tales of Destiny arrive. That's a lot of tales.
We're still scouring Famitsu with a fine magnifying glass, but the DS entry seems to be an entirely new
Tales Studio, the
independent developer responsible for the Tales series of RPGs since
1995's Tales of Phantasia, has been closed
by parent company Namco
Bandai. But Tales fans can take comfort in the fact that upcoming titles
in the series haven't been cancelled – however, with the 25-year-old
studio absorbed by Namco Bandai, the future of the series is for now
in-house...
If there's one thing that can get you pumped to play a game, it's a rockin' intro. Even in this age of overblown cinematics and increasingly elaborate plots spiraling into gaming oblivion, there's something about a few guitar licks and a hint of action that get the gamer juices flowing. Ever since consoles started kicking out high quality music and graphics in the early 90s, we've been addicted to the art of the intro.
7. Ys: The Ark of Napishtim (PlayStation 2, 2005)
When this game hit the
Namco Bandai has revealed four new games in its popular Tales series for Nintendo and Sony platforms, in the pages of Japanese Famitsu magazine.
The mag confirms a sequel to GameCube RPG Tales of Symphonia for Wii, as well as new entry Tales of Innocence for Nintendo DS. PSP meanwhile gets the aptly named Tales of Rebirth, while PS2 will see Tales of Destiny arrive. That's a lot of tales.
We're still scouring Famitsu with a fine magnifying glass, but the DS entry seems to be an entirely new
Tales Studio, the
independent developer responsible for the Tales series of RPGs since
1995's Tales of Phantasia, has been closed
by parent company Namco
Bandai. But Tales fans can take comfort in the fact that upcoming titles
in the series haven't been cancelled – however, with the 25-year-old
studio absorbed by Namco Bandai, the future of the series is for now
in-house...
Tales of the Tempest is the latest in Namco's long-running RPG series, which is due out in Japan next month. Avid importer or not, be sure to check out our new screens of dreamlike attractiveness.
Tempest certainly looks pretty, which is to be expected - all recent Tales games on a variety of consoles have packed in some truly colorful environments. Another staple, the real-time combat system, will now be centered around the DS' touch screen and
Namco Bandai has revealed four new games in its popular Tales series for Nintendo and Sony platforms, in the pages of Japanese Famitsu magazine.
The mag confirms a sequel to GameCube RPG Tales of Symphonia for Wii, as well as new entry Tales of Innocence for Nintendo DS. PSP meanwhile gets the aptly named Tales of Rebirth, while PS2 will see Tales of Destiny arrive. That's a lot of tales.
We're still scouring Famitsu with a fine magnifying glass, but the DS entry seems to be an entirely new
Tales Studio, the
independent developer responsible for the Tales series of RPGs since
1995's Tales of Phantasia, has been closed
by parent company Namco
Bandai. But Tales fans can take comfort in the fact that upcoming titles
in the series haven't been cancelled – however, with the 25-year-old
studio absorbed by Namco Bandai, the future of the series is for now
in-house...

Like most of you within this article’s earshot, I read Nintendo Power religiously growing up. Still sorta do, but being in the industry, I no longer have the thrill of receiving a glossy, high-res cover of something mindblowingly amazing that I didn’t expect. Obviously, you geek out over some covers more than others, but nothing sent my brain into a complete and utter tailspin quite like Street Fighter issues. This wasn’t just a game I was going to play… EVERYONE was going to play it, against one another. For hours… Eventually years. So upon receiving this March NP issue, my reaction was the headline above verbatim (give or take an expletive)...