Thursday 20 July 2006
The first footage of new DS browser Opera running on the Nintendo handheld has surfaced in preparation for the software's launch in Japan on 24 July.
The DS browser has been designed by Opera Software which makes use of the handheld's WiFi connectivity. Opera allows both screens to be used to view one web page, or to use the top screen for a zoomed-in view that can be navigated with the stylus on the bottom, touch-screen. There's also a keypad option for the bottom screen
Wednesday 19 July 2006
Rising Star Games is bringing back platformer New Zealand Story in the form of a DS game due for release later this year.
New Zealand Story is a Taito game that was released in 1988 and stars a young kiwi bird called Tiki who takes on the task of saving her wildlife friends from an evil leopard seal. The game is set in various New Zealand locations such as Auckland and Wellington.
The DS game is called New Zealand Story Revolution and tells the same story as the
Last year it was dead pixels, but now it seems it's the hinges that are dismaying Nintendo DS owners.
The smaller, sexier version of the dual-screened handheld was only released in the US last month, but many gamers are reporting that cracks have appeared in the hinges that link the top and bottom screens.
Most of the reports have come from Japan and Europe, and describe a small fracture appearing on the top-screen part, just where it joins the hinge of the bottom screen.
So far, our DS Lites
Friday 14 July 2006
Both Sony and Electronic Arts passed on the opportunity to turn Brit horror flick 28 Days Later into a game, according to the film's producer Andrew Macdonald.
Macdonald was speaking at the Develop Conference in Brighton this week about the crossover between games and films when he revealed there was little interest in the 28 Days Later licence. Many independent developers were tempted by the idea but would need funding to produce it.
28 Days Later was directed by Danny
It's tough to save the world if you can't get from the pleasant town where you start your journey to the other end of the planet where the Ultimate Evil shacks up with all of those damn monsters. So how does the Final Fantasy III squad do it? According to our exclusive new screens, it's a combination of boat, ship, airship and
Civilization-builder The Settlers is coming to Nintendo DS this fall, which will be the first time in the series' 13-year history that it has appeared on any format other than PC.
The game has you controlling a group of Roman explorers attempting to survive and set up a civilization on a deserted island. In order to do this the right balance of skill and know-how is required. For instance, builders are needed for construction while scouts are required to find supplies.
Then it is a case of
Wednesday 12 July 2006
Nintendo has reclaimed its position at the top of the UK handheld sales charts for the first time since PSP's launch, thanks in no small part to the success of DS Lite.
With over 200,000 DS Lites sold in its first 10 days on sale, the handheld is now the best-selling full-price console on the market.
The bad news for Sony doesn't end there, though, with New Super Mario Bros for DS outselling PSP's top-selling game Tomb Raider: Legend by over five copies to one.
Ubisoft delivered another little video for Rayman Raving Rabbids, and we've begun to detect a theme here. The third in their series of "Bunnies can't..." shorts, this episode depicts a Raving Rabbid bunny attempting to play with fireworks with decidedly mixed results. While these clips are entertaining, we'd still like to see more actual gameplay in them.
Still, we eagerly await future installments in this series, because we're hoping that they'll include: Bunnies can't perform colonoscopies,
As reported by our sister site Next Generation, Nintendo's DS Lite is pushing the Japanese game industry to 34% growth over last year, on the back of such hits as the sequel to Brain Age and New Super Mario Bros. Right now, the original DS and DS Lite are the two top selling game consoles in Japan. This news is driving up Nintendo's stock
Like any good puzzler, the mechanics behind Gunpey are best described in one sentence: reconnect rising, fragmented lines before they reach the top of the screen. Well, there it is, so hop to it.
Thankfully, the actual act of weaving these broken lines will be visually arresting and an all night rave for the ears, as Gunpey comes to us from Q Entertainment. Not ringing any bells? Q brought us the pulsing techno beats of Lumines and the multicolored, alien hijinks of Meteos, two classic puzzle