Jan 28, 2008
You have to admire Seth "Fingers" Flynn Barkan. You might not like his poetry, but he at least deserves attention for having the stones to invent a phrase as utterly preposterous as 'emoto-versatronic expressionist pieces'. 'Videogame poetry' does the job just as well, we thought.
Barkan's writings in his self-published book, Blue Wizard Is About To Die!: Prose, Poems, and Emoto-Versatronic Expressionist Pieces About Video Games, can't match the balls-out wordsmithery he
When it comes to the Star Wars universe, Haden Blackman is the most knowledgeable man alive (outside of George Lucas, of course). At one point in his career, he was the guy in charge of continuity across every single piece of Star Wars product in existence. Now, LucasArts has tapped his veritable font of wisdom and lore by making him the project lead for Star Wars: The Force Unleashed, which takes place during the tumultuous-but-unexplored years between Episodes III and IV. LucasArts invited us
We're going to hit two birds with one stone in this issue of Pokemusings. First, we're going educate you on Las Vegas sports book gambling. This is a very important bit of info that will undoubtedly serve you well in life. Second, we're going to use these betting lines to lay down odds on Pokemon happenings in 2008. From famous trainers catching legendary Pokemon to remakes of old games to event Pokemon, get ready to place your
Note: This article is intentionally magniloquent and bombastic. Read it at the risk of becoming irritated and rebutting it in a forum, blog, or on Digg.
What is a first-person game? Third-person? Most can easily identify these terms as referring to a games “camera” and how it relates to the virtual physical space of the game world. Also utilized are omnipresent viewpoints (strategy games), and the somewhat outdated second-person (text adventures).
In literary terms, however, the
Its natural for videogame companies to get a little marketing-happy. Hell, if we had a popular franchise, wed whore it out as much as we could too. (By the way, make sure to check out GamesRadar for all your gaming-related needs!) Anyway, weve stumbled upon so much dreadful, officially licensed merchandise over the years, we couldnt help but laugh at how poorly they portrayed the games they were based on. Get ready to bask your eyes in the most confusing products that ever marketed a
January 23, 2008
If you've been playing games for a while, you will likely have heard of Treasure. This revered developer has created some of the best shooting games ever. True, it also gave the world Dynamite Headdy, but you gotta take the rough with the smooth. Gunstar Heroes, Ikaruga, Alien Soldier, Bangai-O - all magnificent titles in many ways. But all pale in comparison to the company's magnum opus, Radiant Silvergun.
Released in 1998 on Sega's dying Saturn console, the game was never
What do Solid Snake, Lara Croft and Samus Aran all have in common? They dress for success. Their own costume, be it custom-built spacesuit or bottomless backpack, is directly related to their adventuresome profession. No matter the situation, these heroes are loaded with gadgets, training and expertise that'll see them through to the end.
But not all game characters are created equal. A great many appear to have no practical application other than "the boss says this guy stays in the game."
Theres the off chance that a brilliant sleeper hit will jump into the spotlight and capture our hearts this year, but for the most part we can fairly accurately predict which games are going to consume all of our free time in 2008. So, in the spirit of giving, and giving awards, which is so popular this time of year, we present The Preemptive 2008 Game Awards. Thats right, were awarding this years best games in advance, and at the end of the year well simply pretend to have forgotten that we
Nintendo's doing pretty well. Did you know that Nintendo accounted for 52 percent of all hardware systems sold in 2007? That's more than all other manufacturers combined, we're told, to rub in the face of its rivals.
DS was the top-selling US system, with nearly 8.5 million sold, including more than four million in November and December alone.
Wii placed second, with nearly 6.3 million sold over the year, more than 2.3 million of which sold in the final two months. Obviously that figure would
You will not want to miss this LittleBigPlanet video, which offer a glimpse at how a professional game designer might create a level (in super-fast motion for that “its happening right now” effect.) Your mileage may vary. While youre at it, take a look at the companion video, the always-dazzling leaderboard. Imagine a spreadsheet where one entry keeps moving up the list. Its like nothing you will ever see on Xbox