Sept 19, 2007
MySims is Animal Crossing, all right; it's largely got the same premise (flutter around your new town making friends and picking up junk for your house), it's got the same day/night cycle and it's definitely got the same visual stylisation. But MySims also shares Animal Crossing's most crucial feature; its charm.
Despite blatantly being designed up by unfeeling marketing robots, EA Japan have created a cute little world with soul. Although as a game it's fairly empty and devoid of meaning, you can't help but grin like a mouse with a wheelbarrow-load of cheese while playing it.
The goalposts have been shifted somewhat on DS; your Sim begins the game by fleeing his or her hometown (in shame, no doubt) in favour of a small, rundown tourist spot that's fallen on hard times. This, you soon find out, is because it's exclusively populated by idle layabouts, so it's up to you, as the hero/heroine of the piece, to prance about making things nice and clean so tourists will flock to your shanty town.







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