Final Fantasy III's battle system, arguably the most important part of any RPG, has more in common with the first game than its followers. Here, you input commands for all four characters at once, they all execute those attacks and then you input the next set - any Fantasy you've played past number four unfolds quite a bit differently. With the active time battle system (introduced in IV), commands are constantly being entered and enemies continue to attack even while you're choosing your next move. Since FFIII battles lack the ATB, there's no way to layer attacks or perform complicated assaults - it's an NES-era RPG , after all.







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