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It’s Final Fantasy, but not as you know it. That is, unless you played Crystal Chronicles on the GameCube, and given its wallet-knackering requirement for four GBAs and link cables, hardly anybody ever did. On DS its prospects are slightly better, although players will need their own copy of the cart (and a DS) to get a taste of the four-player fun that makes this such an excellent party game. The aim is to explore deep into ...