The novelty drops off a cliff once you've seen all the game has to offer, which happens pretty quickly. The endgame bogs down by presenting you with reprises of all-too-familiar challenges (damn, bulls again?) and a frustrating structure that forces you to repeat challenges you've already mastered.
While Feel the Magic does just about everything under the sun with the stylus, it doesn’t always make the best use of the second screen - aside from a couple clever missions, it's often just relegated to showing you weird peripheral stuff. There’s still an awful lot of real estate left to explore; a feeling amplified by the fact that the game ends too soon.