Our sixth annual celebration of all things amazing in gaming in 2011 continues - in fact, it's only just starting! Now that the feel-good Special Awards are
out of the way, we can start in on the real Platinum Chalices. Looking for the most
satisfying gore, the best sidekick or the game that surprised us the
most by not sucking in 2011? You've definitely come
to the right place...
Brother versus brother, fanboy versus fanboy...
Bethesda, Blizzard, DICE - we know they make the hottest games in the world like Battlefield 4, Skyrim and StarCraft II - but what did they work on before they became famous? What strange games lurk in their back catalogue? We dig into the pasts of 8 huge studios and find some real surprises.

Looking for categories like Best PSP Driving Game? Greatest Achievement in Control Layout, Artistic? Eastern European Developer Most Worth Watching in 2011? Then our end-of-year awards might not be for you.
GamesRadar's Platinum Chalices are different. We're not interested in checking off a massively tedious list of genres, platforms and technical subdivisions… we'd much rather focus on the stuff that makes this hobby, you know, fun. And reward whichever games delivered the most of that stuff.
So if you're looking for the best fan service, most satisfying gore or greatest achievement in old-school kickassery in 2010, you've definitely come to the right celebration. Let's get it started…
You think you've fought some huge video game enemies in your day? These big bosses will make those guys look like pipsqueaks...
Is everyone loving The Beatles: Rock Band? In this new age of lifelike mo-cap, crisp digital audio and video games being more mainstream than ever, we’re finally seeing the most famous rock gods and musical heroes take to the polygonal stage in games like Rock Band and Guitar Hero.
You never knew they were so wrong...
Earlier this year we posted a video of our extremely handsome mugs chattering on about the most important games of the past decade. Did you miss it? Were you so distracted by our handsome facial hair that our words washed across you impotently like waves over rocks? Good news everyone!
You never knew they were so wrong...
“We’re in the era of casual games, and it’s time to say ‘this is for the hardcore gamer’,” says Hideo Kojima, creator of Metal Gear Solid 4. “So it’s really, really important [MSG4] succeeds.” Has he got a point? With budgets spiraling (a decent next-gen title costs anywhere from $20-40 million) companies are becoming more risk-averse, keener on pumping out sure things than trying out new