Decades of tabletop wargames have lived and died on one central conceit: the hex-based map. German wargaming factory CDV has adopted this six-sided cartography and plans to put it to use in the first ever World War II strategy game for the Nintendo DS this fall, Panzer Tactics DS.
The tactical possibilities of hex-based games are much more complex than what is possible on a simple grid. Not only enabling unit movement in six directions, hex-based wargames also demonstrate clearly the
Friday 12 May 2006
Were you one of those people that really had to struggle with the Saturday morning graphics of 2003's Legend of Zelda: The Wind Waker? Well, get over it, because the 'toon style is back and this time you're only going to be using the DS' stylus to save the day.
Phantom Hourglass seemingly ignores every button on the handheld, forcing you to guide Link through Hyrule by pointing and sliding the stylus across the touch screen. A fairy accompanies the pointy-eared hero,
Thursday 11 May 2006
EA's heroic action game, Superman Returns, is ready to launch on 26 June for PS2, Xbox 360, Xbox, PSP and DS. So like some magical Kryptonite-wrought typewriter, we got personal with the game to drain the Man of Steel's essence and put it into words.
Clark Kent's home, Metropolis, is faithfully reproduced - and ready to be bombed, broken, burnt and torn to pieces if you fail in your super-saving duties. The whole city is there to stretch your muscle in, but thanks to
Wednesday 10 May 2006
With so many superhero games crowding the aisles, Superman has a fight on his hands to stand out from the lycra-clad crowd. Still, if the Man of Steel can't overcome the odds, who can?
We sat down with Chris Gray, executive producer at EA Tiburon - the guys behind GoldenEye: Rogue Agent, but we won't hold that against them - to discover how Superman Returns is flexing Clark Kent's hidden
You know all those games that line the movie theater hallways and Wal-Mart vestibules? Break 'em All is an homage to those one-quarter games that take all of six seconds to understand - you're a paddle on the bottom of the screen, ricocheting a ball around until it busts every floating brick along the top. If you've been wandering those movie halls for years now, the name Arkanoid may ring some bells.
But what differentiates Break 'em All from every other game like this is its infusion of
Before you start worrying about collecting every star coin (see our video) in New Super Mario Bros., you should first know a few basic tricks to getting the most out of the adventure. Our video guide will show you in detail, but read on for specific details.
1. Use your items wisely
The touch screen lets you hold a power-up for use at any time - if you're hit, just tap the item to bring it out and get your power back. But don't just tap when you feel like it, really pay attention to what
So you've stomped through every world in New Super Mario Bros. - big deal. Do you have three stars next to your save game, proving you've literally completed everything the game has to offer? If not, chances are you're still looking for star coins, and we've got a helpful video to reveal five of the most deceiving ones in the game. If you need step-by-step instructions, read on.
World 2-5 - Third Coin
This early on in the game, you may not be thinking outside the perimeters of the level yet.
Rocket Slime was a small surprise at E3, but a really nice one. The game, which seems built out of the best elements of the Dragon Quest and Zelda series, like some huggable Frankenstein's monster, should be another reason to be happy you own a DS.
But why create a game based around one of the monsters from the ultra-traditional Dragon Quest role-playing series? According to producer Yoshiki Watabe, the slime is as recognizable in Japan as the Chocobo or Moogle - the symbols of the Final
Metroid Prime Hunters aside, the DS' 3D powers haven't been used for the kinds of adventures that make you feel like you're really in the game. Deep Labyrinth should change that. It arms you with a sword, shield and the ability to believe you've just been drawn into a medieval fantasy world.
The primary chapter of Labyrinth stars a boy who walks into the wrong house at the wrong time. He's sucked into a mystery world where human memories go when they're no longer needed, which is apparently
Strange how it took this long for Mario and his posse to crazy-up basketball - they've been hitting tennis, baseball and golf for years now, assaulting each other with turtle shells and bombs as though they were common sports equipment.
Though it's developed by Final Fantasy titans Square Enix, there won't be any hit points and pissy anti-heroes here. Hoops is all about getting to the net in the most stylish way possible. From what we saw at E3, it appeared that the standard two-points rule