1) Donkey Kong building
Students of game design at Associate Editor Shane Pattersons alma mater, University of California in Santa Cruz spent five hours sticking 14,000 Post-It notes to the inside of their windows, and created this fantastically ginormous piece of pixel art. All buildings should look this colorful.
2) Marios revenge
Revenge for what? Were not entirely sure, but this rather gruesome scene was created in PC shooter Half-Life 2 by somebody who clearly feels theres only room for
If you have a thing for the grim and morbid, then you'll feel right at home as we've dug up 100 deaths of our beloved Mario. You should know, however, that these deaths do not make up every death Mario's succumbed to in the last 26 years. That would just be too much for us - the bereaved - to handle. Grab a hanky and
If you thought the notion of squeezing hulking great man-mountains into the slender Wii was farfetched, then weve got no idea how youll cope with the idea of the DS version of WWE SmackDown! vs Raw 2008. Its incredibly
A few weeks ago, we told you about our first look at Ninja Gaiden: Dragon Sword when it was shown at a Tecmo event in Tokyo. The short and sweet is that the game looked spectacular for a DS title, even displayed on a large screen in front of a room filled with people. Well, we finally got the opportunity to play it, and the crazy thing is that this portable Ninja Gaiden feels every bit as promising as it looks. As if that werent enough, super-developer Tomonobu Itagaki himself was on hand to
There have been two brand new Japanese trailers of FFCC which makes us very excited indeed. The graphical style is in keeping with the recent Final Fantasy III on DS, which is one of the prettiest DS games ever seen.
One trailer shows a little cutscene of the two main characters examining a crystal, while the other one (surely the shortest trailer in the world) shows a teeny bit of fighting gameplay. The fighting looks very free, with impressive-looking Matrix-jumps and moves designed to kill
We recently got our first hands-on look at Luminous Arc, a strategy-RPG with an anime-style flair. Our journey begins with an impressive (if generic-looking) intro movie complete with Japanese language theme song. The production values continue to skyrocket with the pleasant surprise of full voice acting in the opening dialogue, as well as all the dialogue sections between battles. There were some instances of the voiceovers not being synched up with the text onscreen, which were minor, but
Given all the other things we've found ourselves doing with a stylus thanks to the DS - removing glass from a car crash victim's heart, tracing magical runes in the air, digging up dinosaur bones - it's a little bit amazing that we don't spend more time simply drawing with it. That's where this little side-scrolling action title comes in.
The premise of Drawn to Life is simple, but will offer huge appeal to some gamers: you can actually design, sketch, and paint several of the objects in the
The pioneer - Resident Evil | 1996 | PS1
Responsible for coining the term survival horror, Resident Evil was more than a third person action/adventure with a few monsters in - it marked out the beginning of a genre that actively went out of its way to unsettle and isolate players. For a start, you never had enough ammo, so sooner or later you were going to have to run. But run where? The claustrophobic confines of the mansion was as much your enemy as the monsters, with intentionally awkward
Talk about your deceptive advertising: we've been thinking that publisher Nintendo's upcoming IQ sharpener Brain Age 2 was going to make our skull-dwelling thinksponge sharper and more agile, like its math-and-logic-filled predecessor did. But Nintendo biggy-wig Reggie Fils-Aime just told us that the game's take on the classic three-sided power stuggle, Rock, Paper, Scissors, "will melt your brain." Melt our brains? Is that really a good
Such a treasure chest of gorgeous new screens can mean only one thing - Legend of Zelda: Phantom Hourglass is due for release in Japan in mere weeks on June 23, and were giggling insanely at the thought of setting sail once more on the Great Sea in search of pirates, booty and… the missing Tetra?
Phantom Hourglass is the sequel to the excellent Wind Waker on GameCube, an adventure that saw Link reincarnated as a lad in a flooded future world where only the highest bits of land remained