Now that the dust has settled from the most aggressively mediocre E3 yet, we've entered that yearly lull in which the game industry kicks off its shoes and takes a pre-autumn nap. With crumminess behind and boredom ahead, we can't think of a better time to dedicate this week to a celebratory prodding of all that is banal, boring and mediocre in the game industry. In the coming days, we'll drag the laziest aspects of our industry - kicking
What function does E3 actually serve? Edge Online lists the dubious benefits of E3, and how they might be generated in different, better ways.
E3 is not so different from being trapped on a supernatural island wondering what the hell is going on. Our video response should clarify things for you. Enjoy!Jul 18,
If you’d prefer to work for your Pokemon, then Bokura wa Kaseki Holder (translated as ‘We Are Fossil Holders’) is for you. This dino-baiting Poke-’em-up asks you to build your prehistoric war beasts from scratch.
Another year, another grueling E3 experience for all involved. As press, we have to be in constant motion, reading, writing and presenting all the information that's blasted at our eyes and ears. As readers, you're tasked with digesting an ocean of content in 72 constantly updated hours. It's a hell of a ride and we're glad to be at the end, especially given the rather dismal nature of this year's show.
Instead of wasting your weekend
So E3's finally over for another year (for ever?) and we're left with tired eyes, full notebooks and - if you're a Nintendo fan - empty hearts. But how can we possibly sum up the mass of data in one easy-to-digest article? Easy. We convert all the game data into sexy pie charts and give you the whole show in graphic form. Go on, try a slice.
E3 may be getting smaller and smaller, holding fewer and fewer surprises, but you can still count on the show for one thing - horrible, horrible press conferences. When a bunch of corporate suits and publicity flaks try to relate to gamers, while still hitting all their boardroom selling points, the results are never pretty.
2008 is certainly no different. After only two days, we've already suffered through an agonizing gauntlet of
So there’s this book knocking around E3. It’s produced by the (yawn) Entertainment Software Association. It’s green. It’s full of, and I quote, “Essential facts about the computer and video game industry. It’s quite dull and probably only of use to marketing types who like pleated trousers, wear ear-piece phones (ACKKKK!) and talk in serious tones about “fiscal years.” Either way, we
We're so depressed by Nintendo's E3 line-up that we've gone to all the bother of digging up a list of the games that Nintendo was actively promoting at E3 in 1998, just so we could compare them with this year's official line-up and subsequently have a moan about how things aren't as good as they used to be 10 years ago.
If you've been following the games industry for any length of time you're keenly aware of E3. It was once the biggest show we had, a time of year when the entire world focused on the LA Convention Center and put on the loudest, craziest, busiest trade show video games could muster. Some loved it, others couldn't stand the shoulder-to-shoulder, body-odor addled conditions. Doesn't matter now, as the once proud and mighty E3 has shrunk like a