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  • Kane & Lynch 2: Dog Days and Lara Croft and the Guardian of Light get reviewed, we reminisce about pioneering launch games, and more than you'll ever need to know about the music of Chess Games!

  • We’ve all had our fun spotting recurring elements in games. So many kidnapped princesses! So many spiky-haired antiheroes! But why the constant repetitions? Are developers that lazy? Or could games, in their transition from high-score one-upmanship to narrative medium, have tapped into the basics of mythic tropes?

  • By now, you know the spiel: most Hollywood executives see movie-based games as nothing more than merchandising, no different from action figures and themed socks. Therefore, they could not give a rat's ass about quality, so long as the game sells. And therefore, most movie games are crap. And blah, blah, blah. We're not here to debate the reasons why 95% of movie games are miserable turds. We like to focus on the positive. And we know that for every 20 or so Rambos or E.T.s or Enter the


  • The adventure genre should probably get the award for best ghost pirate of all time (Monkey Island's LeChuck), but the award for most prolific use of both ghosts and pirates in a genre has to go to RPGs. RPGs were overdoing the pirate thing well before pirates were overdone as a general fad. And any RPG fan knows that it's not a real quest until you've encountered a ghost ship as either a dungeon or a boss. Naturally, these two mainstays overlap from time to time...


  • Not all sequels are destined for greatness. Tag along as we remember the follow-ups that time forgot...

  • Reflection is customary at the end of the year. Where were we? What happened? What games did we love? And as we stared down at our copies of Club Penguin and Personal Trainer: Cooking, our thoughts turned to: What were the DS games that actually tried this year?


  • Not all sequels are destined for greatness. Tag along as we remember the follow-ups that time forgot...

  • Happy Fourth of July, dear reader! To celebrate US independence, we’ve rounded up all the characters adorned in red, white, and blue from gaming’s past and present, in order to honor their dedication to patriotic fashion. Fireworks can wait; it’s high time you paid respects to these all-American heroes…

  • Updated story! Some game characters never speak. But what if they could talk? We opened it up to Facebook and the forum and here are the results

  • We're not gonna lie – this is a sparse month for games. The biggest publishers are saving their biggest products for September, October and November, leaving August with a very short list to choose from.

    Fear not, however, because scattered across the barren wasteland of the next four weeks are some very promising oases of gaming goodness. Some of these titles will be just enough to last through the end of summer, while others have the potential to keep you occupied – and happy – right through the fall, distracting you completely from Call of Halo or Fallout Rising 2...


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