Fantastic Four: Rise of the Silver Surfer

Got an hour? Bored as hell? Think it's worth 30 bucks to semi-cure it?

There isn’t any noticeable challenge during these levels, except you might accidentally fall down an insta-death pit. With the Human Torch levels, though, it might be challenging for some. His levels are all top-down arcade shooter. Unfortunately, there aren’t any power-ups or weapons to be acquired, no special abilities like bombs. Just move side-to-side and shoot. The designers do deserve credit for doing their homework when it comes to hardcore shooters, because the bullet patterns get pretty crazy and are fun to navigate. Although if the audience is young kids, these sequences may be too tough for them.

The boss battle mechanics seem pretty cool at first. All four heroes are on the bottom screen, and the boss is up top. You’re supposed to be combining their powers and working together, but really you do a series of random stylus tests that don’t have any relevance to the characters. The boss throws objects which you must tap to send them back at him. Or he tosses objects that must be tapped multiple times before flying back into his face. Each instance uses either the Thing or the Torch, but really it could have been either of them. You also have to quickly circle objects before they explode. This mechanic has problems working properly, as sometimes one quick circle will kill the object, and at other times you can frantically circle 20 times and accomplish nothing. Finally with Sue you get to scribble sideways on the screen to create a barrier. It’s fun at first, but then you realize it can’t be failed.

This video player requires Flash 9 Player or later. Please download the latest Flash Player.
The Knowledge
Fantastic Four: Rise of the Silver Surfer
Fantastic Four: Rise of the Silver Surfer

Genre: Action
Release date: Jun 15, 2007
Published by: 2K Games
Developed by: 7 Studios, Visual Concepts
4 FLAWED
Read the review