If the strapline up there doesn't totally make sense to you, you're not alone - Contact constantly throws out weird little statements and references that barely register as logical, but it's those same quirks that make it one of the most unique action RPGs hitting the DS (or any platform, really) this year.
You control a boy named Terry. He's a pretty normal kid, except today he's witnessed an alien ship streak across the sky and shoot down a crazy, good-natured professor. Said professor
It's rare when the most straightforward thing you can say about a game is that it's a collaboration between the people who made farming-sim Harvest Moon and the messed up minds behind the blood-soaked thriller Killer 7. If you've never played either of those - and we wouldn't be shocked - just imagine David Lynch directing the cast of The Wizard of Oz in SAW III. It's that jarring a collaboration. But no matter how strange the game you're currently imagining (a seed propagator stuffed with
By
Edge
posted 5 years, 10 months ago
|
Friday 7 April 2006
It's rare when the most straightforward thing you can say about a game is that it's a collaboration between the people who made Harvest Moon and the people who made Killer 7. But no matter how strange the game you're currently imagining - a seed propagator stuffed with severed heads, maybe? - it won't be quite as original as Contact's set-up.
A mysterious professor, fleeing some more mysterious pursuers, is contacted by a yet more mysterious intelligence through the means
Right now, we'll tell you this one sounds like it's for the niche RPG crowd. While traveling through space, "The Professor's" ship crashes on an unknown planet. Pieces of the ship's power source, called Cells, have been scattered across the alien world. It's up to you to scour the planet, fight off monsters and get those pieces back before some mysterious rival organization yanks them first.
Anyone familiar with the always-quirky nature of lighthearted RPGs will read that plotline and take it