Children of Mana


By Edge posted 5 years, 10 months ago
Thursday 20 April 2006 For a game most often name-checked for its menu system, Secret of Mana always had a wealth of other pleasures to offer, from its lush environments to its absorbing combat and its engaging story. And, at first sight, Children of Mana looks set to top it, with sumptuous locations and rambunctious, punchy action. But there's a caveat: this isn't an adventure. There's no story, no towns to explore, no elemental powers to unlock. A pure dungeon crawl, Children of Mana limits

By Edge Magazine, UK posted 5 years, 10 months ago
For a game most often name-checked for its menu system, Super Nintendo classic Secret of Mana always had a wealth of other pleasures to offer, from its lush environments to its absorbing combat and engaging story. And, at first sight, Children of Mana looks set to top it with sumptuous locations and rambunctious, punchy action. But there's a caveat: this isn't an adventure. There's no story, no towns to explore, no elemental powers to unlock. A pure dungeon crawl, Children of Mana limits its
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