Sadly, the demo didn't allow us to attack anything, at least not while on foot. However, in the hands-off preview version Atari showed us, the shooting looked simpler than before, thanks to a lock-on system similar to Grand Theft Auto's (but hopefully more accurate). You'll even be able to lean out your car window and shoot straight ahead, and somehow not get sheared in half when you crash like that. At the same time, the game's cops look set to make your life hell; depending on the difficulty, they'll be able to detect every minor traffic infraction you commit.
The game world doesn't look quite as crisp as DRIV3R's, but its streets are a lot livelier, and you'll be forced to squeeze through NY's cramped traffic at higher difficulty levels. Even the famous skyline - which includes the World Trade Center during the first half - is visible from anywhere in the city. And just as you're getting used to the grit and funk of the disco era, it all gives way to the cleaner, more modern New York of 2006, complete with different cars, updated buildings and period-appropriate licensed music.
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