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Dragon Quest IX: Sentinels of the Starry Skies walkthroughs

Dragon Quest IX: Sentinels of the Starry Skies faqs

Dragon Quest IX: Sentinels of the Starry Skies Easter Eggs

  • Hidden Classes

    Ranger-
    weapons: boomerang, axe, bow
    Talk to Odval at the heights of loneliness.
    to complete his quest you must kill 3 hocus chimaeras by poison alone. It takes a ridiculously long amount of time as each hocus chimaera can use midheal about three times. My recommendation is to have at least one healer and defend every turn, This is going to take an extremely long time

    Gladiator-
    weapons: axe,hammer, sword
    talk to a priest on the lower floor of alltrades abbey.
    to complete the quest you must kill three slimes with dragon slash at full tension. the only part I found difficult was getting your character up to full tension, since you can't use egg on on yourself I recommend making your character a martial artist, learning psyche up, and then changing back to a class which uses swords.
    next the hard part will be getting the slimes to stay still, since only the slimes in angel falls won't transform i recommend killing those, I got by with a priest and martial artist on my team, one constantly using war cry and the other using snooze while my main character charged tension.
    Submitted by phaylyur
  • Unlocking Paladin and Sage Class

    Entry location: Gitingham palace and Gleeba
    Sage

    Weapons: wands,bows,boomerangs,shields.

    How to unlock:Get into the Gitingham palace and meeting Corvus for the first time

    Requirement: defeat 5 great trolls with frizz, not frizzle or Kafrizz

    Where to find person: after defeating Hootingham gore go left and go up the stairs and look at the bookcase and he's in a book

    Paladin

    Weapons: Spears, hammers,wands,shields.

    How to unlock: Able to change classes and defeated the Grand Lizzier

    Requirements: Use whipping boy (soldier ability) 10 times in the desert

    Finding the person: How you got in the bathing chamber for the first time and she's in a corner to the left
    Submitted by darkeye45

Dragon Quest IX: Sentinels of the Starry Skies Hints

  • Weapon Skill Descriptions

    Sword:
    1. Dragon Slash: deal extra damage to dragon monsters. MP cost: 0
    2. Sword Damage+10: sword damage +10 when sword is equipped.
    3. Metal Slash: deal extra damage to metal monsters. MP cost: 0
    4. Critical up: chance to critical up when sword is equipped.
    5. Miracle sword: attack monster and also recover hp. MP cost: 4
    6. Sword Damage+20: sword damage +20 when sword is equipped.
    7. Sonic Slash: attack twice in one round. MP cost: 2
    8. Sword Damage+30: sword damage +30 when sword is equipped.
    9. Giga lightening slash: deal damage to a group of monsters. MP cost: 15
    10. Sword usable to all classes.
    Super move: giga explosion slash: a group of monsters take severe damage.


    Whip:
    1. Twisted whip: attack and chance to confuse a monster. MP cost: 3
    2. Whip of love: attack a group of monsters.
    3. Whip Damage+10: whip damage +10 when whip is equipped.
    4. Wrapping whip: attack and chance to paralyze a monster. MP cost: 3
    5. Whip Damage+20: whip damage +20 when whip is equipped.
    6. Whip of sleepiness: attack a group of monsters and chance to make them sleep. MP cost: 3
    7. Whip Damage+30: whip damage +30 when whip is equipped.
    8. Feet trapping whip: attack a group of monsters and recover hp. MP cost: 5
    9. Double dragon whip: randomly attack a group of monsters twice. MP cost: 10
    10. Whip usable to all classes.
    Super move: Crawling snake: a gigantic snake attack a group of monsters.


    Axe:
    1. Wood chop: deal extra damage to wood type monsters.
    2. Axe Damage+10: axe damage +10 when axe is equipped.
    3. Splitting Chop: attack and chance to paralyze monster MP cost: 3
    4. Critical up: chance to critical up when axe is equipped.
    5. Crushing chop: attack and lower monster's defense.
    6. Axe Damage+20: axe damage +20 when axe is equipped.
    7. Frenzy Chop: higher chance to miss, but always result in critical hit when hit. MP cost: 8
    8. Axe Damage+30: axe damage +30 when axe is equipped.
    9. Invincible chop: attack a group of monsters.
    10. Axe usable to all classes.
    Super move: Incredible chop: deal incredible damage to one monster.


    Shield:
    1. Shield bash: attack a monster and guard at the same time. MP cost: 4
    2. Shield block+2%: block rate increased by 2% when shield is equipped.
    3. Harden defense: reduce damage greatly. MP cost: 3
    4. Shield block+2%: block rate increased by 2% when shield is equipped.
    5. Shield up: greatly increase block rate. MP cost: 4
    6. Mirror of shield: able to reflect spells. MP cost: 4
    7. Shield block+2%: block rate increased by 2% when shield is equipped.
    8. Guardian of shield: remove abnormal condition.
    9. Evasive stance: deal damage and evade monster's attack. MP cost: 12
    10. Shield usable to all classes.
    Super move: Total block: high chance to block attacks.


    Spear:
    1. Lightening jab: becoming first to attack.
    2. Spear Damage+10: spear damage +10 when spear is equipped.
    3. Metal pierce: extra damage to metal monsters.
    4. Critical thrust: raise critical attack one monster. MP cost: 3
    5. Critical up: chance to critical up when spear is equipped.
    6. Spear Damage+20: spear damage +20 when spear is equipped.
    7. Issen: higher chance to miss, but always result in critical hit.
    8. Spear Damage+30: spear damage +30 when spear is equipped.
    9. Multiple thrust: randomly attack one monster twice.
    10. Spear usable to all classes.
    Super move: guardian from hell attack all monsters.
    Staff:
    1. Staff Damage+10: staff damage +10 when staff is equipped.
    2. Feet lifting: tripping a group of monsters.
    3. Critical up: chance to critical up when staff is equipped.
    4. Hell Way: deal great damage to zombie type monsters.
    5. Staff Damage+20: staff damage +20 when staff is equipped.
    6. Dance of staff: attack a group of monsters.
    7. Double attack +4%: attack twice chance +4% when equipped with staff.
    8. Icy Staff hit: randomly attack monster with icy damage.
    9. Staff Damage+30: staff damage +30 when staff is equipped.
    10. Staff usable to all classes.
    Super move: evade monster's attack and inflict great damage to monster.


    Hammer:
    1. heart hammer: aim at heart and attack, chance to stun. MP cost: 2
    2. Hammer Damage+10: hammer damage +10 when hammer is equipped.
    3. Golden hammer: gain gold while hitting monster. MP cost: 2
    4. Critical up: chance to critical up when hammer is equipped.
    5. Last hammer: attack last monster. MP cost: 3
    6. Hammer Damage+20: hammer damage +20 when hammer is equipped.
    7. Big slam: extra damage to organic monster.
    8. Hammer Damage+30: hammer damage +30 when hammer is equipped.
    9. Earthquake: deal damage to all monsters. MP cost: 12
    10. Hammer usable to all classes.
    Super move: Explosive smash: attack all monsters.


    Barehand:
    1. stone throwing: throw stone at a group of monsters.
    2. Barehand Damage+10: barehand damage +10 when using barehand.
    3. whirling punch: attack a group of monsters.
    4. Critical up: chance to critical up when using barehand.
    5. Power up: deal powerful damage to one monster. MP cost: 2
    6. Double punch up 4%: chance to hit twice up 4%.
    7. explosive punch: randomly attack monster 4 times.
    8. Barehand Damage+30: barehand damage +30 when using barehand.
    9. Falling Rock: attack all monsters with huge rock. MP cost: 8
    10. Barehand usable to all classes.
    Super move: Miracle of moon: ???


    Dagger:
    1. poison dagger: chance to poison monster with attack. MP cost: 2
    2. Dagger Damage+10: dagger damage +10 when dagger is equipped.
    3. ambush killer: extra damage to insect type monsters.
    4. Critical up: chance to critical up when using dagger.
    5. death hunter: deal extra damage to poison, paralyzed monster. MP cost: 3
    6. Dagger Damage+20: dagger damage +20 when dagger is equipped.
    7. assassinated dagger: critical hit one monster. MP cost: 3
    8. Dagger Damage+30: dagger damage +30 when dagger is equipped
    9. Blood leeching: attack and drain one monster hp.
    10. Dagger usable to all classes.
    Super move: massive damage to monsters in sleep or confusion.
    Submitted by Hey, it's Tony
  • More Weapon Skills

    Claw:
    Flying breeze: create air wave and attack one monster.
    Claw Damage+10: claw damage +10 when claw is equipped.
    Machine punch: deal extra damage to machinery type monsters.
    Critical up: chance to critical up when claw is equipped.
    Trail of claw: attack one monster four times.
    Claw Damage+20: claw damage +20 when claw is equipped.
    Claw of tiger: attack one monster fiercely twice.
    Claw Damage+30: claw damage +30 when claw is equipped.
    golden sharp claw: attack and remove one monster's status.
    Claw usable to all classes.
    Super move: God of destruction: deliver heavy blow to one monster.


    Boomerang:
    Cross cutting: attack one monster.
    Power throw: attack all monsters.
    Boomerang Damage+10: boomerang damage +10 when boomerang is equipped.
    Slime breeze: attack all slimes effectivelly.
    Boomerang Damage+20: boomerang damage +20 when boomerang is equipped.
    Lightening twister: strike all monsters with lightening.
    Burning strike: attack one monster with fire element.
    Boomerang Damage+30: boomerang damage +30 when boomerang is equipped.
    Sharpen metal wing: attack one metal type monster with increased damage.
    Boomerang usable to all classes.
    Super move: giga throw: ???
    Submitted by Hey, it's Tony
  • Dance!

    Entry location: Battle Records
    Go to battle records and tap the fairy. She will dance!
    Submitted by rt543
  • Tangle web for sleeping hibiscus

    Entry location: Angel Falls
    After you finish defeating the Wight knight there will be a girl next to the church saying she wants a tangle web. She explains how to get it and then you can trade it to her for a Sleeping hibiscus.
    Submitted by thatDAMMasian
  • Easier Unlock Ranger

    Instead of just defending and healing, use your Priest's ability to stop the Chimeras from casting spells, it's way faster.
    Submitted by Dustin

Dragon Quest IX: Sentinels of the Starry Skies Unlockables

  • Secret Shop

    After you get the magic key from the Gortress go to Dourbridge and go round the back of the outside of the item shop. A ? will appear and if you press the A button the door will open and you enter a room with stairs, go down the stairs to find the secret item shop.
    Submitted by Dead Al

Know something we don't?

More Info

Release date: Jul 11 2010 - DS (US)
Jul 23 2010 - DS (UK)
Available Platforms: DS
Genre: Role Playing
Published by: Nintendo
Developed by: Level-5
Franchise: Dragon Quest
ESRB Rating:
Everyone 10+: Alcohol Reference, Animated Blood, Comic Mischief, Fantasy Violence, Mild Suggestive Themes, Mild Language
PEGI Rating:
7+

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