Dragon Ball Z: Budokai Tenkaichi 2 review

  • 130 great looking, playable characters
  • Immediately available transitions
  • Z Item upgrades for your fighters
  • One pattern can beat all opponents
  • Single-citizen 'towns' in story mode
  • Unstoppable menu chatter

As with most DBZ games, this is still a bit of a hard sell for non-fans, with tons of content but more than a few rough edges. Its unique, hyperactive fighting does have a lot to offer, however, and players can at least enjoy button-mashing through two-player battles for a little while until the repetitive, high-speed action and identical beatings get dull.

For fans, however, this is easily the best of the franchise yet, with tons of playable characters, a slew of storylines lifted from or inspired by the show, and one-of-a-kind fighting. In short, it's pretty much everything you’d expect from Dragon Ball Z, only good.

More Info

Release date: Nov 21 2006 - PS2
Nov 15 2006 - Wii (US)
Nov 02 2006 - PS2
Jan 26 2007 - Wii (UK)
Available Platforms: PS2, Wii
Genre: Fighting
Published by: Atari
Developed by: Namco Bandai, Spike
ESRB Rating:
Teen: Cartoon Violence


  • jscriber100 - September 18, 2010 2:07 p.m.

    oops, i commented on the wrong dbz game!
  • jscriber100 - September 18, 2010 2:04 p.m.

    i've had this game since it first came out and i can't believe after all these years no one has was a great game and i like how the story mode is played out like a board game with character portraits.

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