<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>GamesRadar - Doom 3 Articles</title><description></description><link>http://www.gamesradar.com/doom-3/articles/</link><lastBuildDate></lastBuildDate><pubDate></pubDate><item><title>Doom 3 BFG Edition looks and plays so well on the Xbox 360 that id haven&#39;t even brought the PC version to Gamescom</title><description>

 
Despite only being eight years old, Doom 3&#39;s decidedly brutal and unforgiving approach may well lead some newer gamers class it as a bit creaky these
days. Having just played the new Gamescom demo of the new and upgraded BFG Edition though, we’re as impressed as we ever were. Moreso, in fact. 

</description><link>http://www.gamesradar.com/doom-3-bfg-edition-looks-and-plays-so-well-Xbox-360-id-havent-even-brought-pc-version-gamescom/</link><pubDate>Aug. 16, 2012, 4:14 a.m.</pubDate></item><item><title>PS4 and Xbox 720 won&#39;t be a massive leap forward according to John Carmack. Unlike (surprisingly) the thing he&#39;s working on</title><description>

 
If there&#39;s one thing John Carmack of id Software knows, it&#39;s graphics. So when he says the next generation of consoles will use up all of their extra processing power on resolutions and frame-rates, we listen. But then again, he does have something else he&#39;d rather we were talking about...</description><link>http://www.gamesradar.com/ps4-and-xbox-720-wont-be-a-massive-leap-forward-according-to-john-carmack/</link><pubDate>June 20, 2012, 4:44 a.m.</pubDate></item><item><title>Doom 3 BFG Edition release date announced</title><description>

 
Today we got the official word from Bethesda on when we&#39;ll be able to pick up the newly announced Doom 3 BFG Edition which is sounding better every day...</description><link>http://www.gamesradar.com/doom-3-bfg-edition-release-date-announced/</link><pubDate>June 19, 2012, 3:53 p.m.</pubDate></item><item><title>Doom 3 source code now a free download for wannabe John Carmacks</title><description>

 
Above: Can you make something this pretty?Can you
believe it’s been so long since the release of Doom 3 that id Software has
finally released the source code for free to the net? It seems like just
yesterday we were switching between gun and a flashlight, shooting demonic monsters
you’d see on...</description><link>http://www.gamesradar.com/doom-3-source-code-now-free-download-wannabe-john-carmacks/</link><pubDate>Nov. 23, 2011, 12:06 p.m.</pubDate></item><item><title>Six reasons the Xbox is the best system of all time</title><description>

 
Ten years ago today, Microsoft released the original Xbox in North 
America. While it was far from the best-selling console of all time, 
moving a relatively meager 25 million consoles, the system was still 
groundbreaking in a number of ways. It also set up Microsoft to release 
their next...</description><link>http://www.gamesradar.com/six-reasons-xbox-best-system-all-time/</link><pubDate>Nov. 15, 2011, 3:33 p.m.</pubDate></item><item><title>The Top 7... enemies that scuttle and jump at your face</title><description>

 
The Facehuggers from the Alien films are the archetypal enemies that scuttle and jump at your face. If these scuttling, jumping-at-your-face enemies had never been invented, video games would probably have 100% less scuttling enemies launching themselves in the general direction of your face...</description><link>http://www.gamesradar.com/top-7-enemies-scuttle-and-jump-your-face/</link><pubDate>Nov. 14, 2011, 2:30 a.m.</pubDate></item><item><title>The classic game appreciation section: Doom 3 </title><description> 

Doom 3 then. Too dark. Too claustrophobic. Too many corridors. Not enough carnage. Closet monsters, closet, monsters, closet monsters. And that torch-or-gun mechanic is cheap as hell. That&amp;#8217;s the accepted wisdom of much of the internet these days. But you know what? Much of the internet is...</description><link>http://www.gamesradar.com/the-classic-game-appreciation-section-doom-3/</link><pubDate>Aug. 12, 2011, 12:04 p.m.</pubDate></item><item><title>Download of the Week: QuakeCon celebration means four days of discounts on Doom, Quake and more </title><description> 
Platform:&amp;#160;Steam&amp;#160;| Publisher:&amp;#160;id Software | Developer:&amp;#160;id Software |&amp;#160;Price: Various


Take yourself over to Steam immediately and you&#39;ll be able to pick up 15 - yes 15! - id Software titles for &amp;#163;17.99/$29.99. This includes&amp;#160;Doom 3, a huge amount of map packs and...</description><link>http://www.gamesradar.com/download-of-the-week-quakecon-celebration-means-four-days-of-discounts-on-doom-quake-and-more/</link><pubDate>Aug. 5, 2011, 3:41 p.m.</pubDate></item><item><title>Bill O&#39;Reilly says Mars has no moons... then where does Doom take place???</title><description> 

Fox News shoutmaster Bill O&#39;Reilly just thinks our moon is special, and asks why other planets don&#39;t have any. But if Mars doesn&#39;t have any moons... WHERE THE HELL DOES DOOM TAKE PLACE?
</description><link>http://www.gamesradar.com/bill-oreilly-says-mars-has-no-moons-then-where-does-doom-take-place/</link><pubDate>Feb. 3, 2011, 1:50 a.m.</pubDate></item><item><title>Returning to PC gaming: A GamesRadar Editor&#39;s tale of madness, pain and wonder </title><description> 

It&amp;#8217;s all Valve&amp;#8217;s fault. I blame Valve for all of it.&amp;#160;

It was five-thirty. I was just about to leave the office when a friend&amp;#8217;s Facebook status reminded me that the Steam sale was on, but was due to end that day. That update was to be the casually-thrown cigarette butt...</description><link>http://www.gamesradar.com/returning-to-pc-gaming-a-gamesradar-editors-tale-of-madness-pain-and-wonder/</link><pubDate>July 13, 2010, 2:05 p.m.</pubDate></item><item><title>Five gameplay elements Doom invented that nobody stole</title><description>  

When it comes to first-person-shooters, there can be no studio more influential than id Software. Wolfenstein 3D practically invented the genre, Doom perfected it and Quake dragged us kicking and screaming into true three-dimensional combat.

Of these three games, Doom is arguably the most...</description><link>http://www.gamesradar.com/five-gameplay-elements-doom-invented-that-nobody-stole/</link><pubDate>May 5, 2010, 6:05 p.m.</pubDate></item><item><title>If games were more like their film adaptations </title><description>  

Worrying news yesterday. The producer of the so-much-fun-they-could-be-herpes Resident Evil movies said that he&#39;d love the games and films to converge at some point. Two problems with that. The films bare barely any resemblance to the games, and also, they are dire.

But it got us thinking....</description><link>http://www.gamesradar.com/if-games-were-more-like-their-film-adaptations/</link><pubDate>April 7, 2010, 12:59 p.m.</pubDate></item><item><title>Gaming&#39;s freakiest monsters: A biological study</title><description>Perhaps better than any other creative medium, videogames have managed to recreate entire ecosystems of imaginary creatures and presented them in an observable context. Books and movies may offer detailed glimpses of anatomy and behavior, but only in videogames does the observer interact with...</description><link>http://www.gamesradar.com/gamings-freakiest-monsters-a-biological-study/</link><pubDate>Oct. 28, 2009, 7:19 p.m.</pubDate></item><item><title>The 37 greatest zombie triumphs</title><description>You don&amp;#8217;t have to see or play absolutely everything on this list to be a proper zombie connoisseur, but you should at least know them. These are the genre&amp;#8217;s defining relics. Some are responsible for the very creation of the zombie mythos, others adapted and advanced it, while the rest...</description><link>http://www.gamesradar.com/the-37-greatest-zombie-triumphs/</link><pubDate>Oct. 27, 2009, 9:13 p.m.</pubDate></item><item><title>Gaming&#39;s most incestuous soundtracks</title><description>From its inception, the idea behind Week of Geek has been &amp;#8220;as niche as possible.&amp;#8221; To some, an article about videogame music is obscure enough, but as an ardent fan of all things VGM, I wanted to truly geek out and talk about game music that references other game music.</description><link>http://www.gamesradar.com/gamings-most-incestuous-soundtracks/</link><pubDate>Aug. 12, 2009, 2:17 p.m.</pubDate></item><item><title>Videogame music makes The Matrix better</title><description>
VIDEO: Plus a hellishly good mystery mash-up to complete a double-bill of overdubbed wonderment.&amp;#160;</description><link>http://www.gamesradar.com/videogame-music-makes-the-matrix-better/</link><pubDate>May 22, 2009, 5:44 a.m.</pubDate></item><item><title>Soundtracks you didn&#39;t know were stolen</title><description>Sunsets, love, war, babies, baby war&amp;#8230; There&amp;#8217;s just no telling when and where exactly musical inspiration will strike. Well, with the exception of this here article. Using GamesRadar&amp;#8217;s collective knowledge of games and music, we managed to scrape together numerous instances of game...</description><link>http://www.gamesradar.com/soundtracks-you-didnt-know-were-stolen/</link><pubDate>May 13, 2009, 6:02 p.m.</pubDate></item><item><title>13 greatest enemies that are also round</title><description>There are enemies that are circular, and there are enemies that aren&amp;#8217;t circular. These are the ones that are circular.

Euclidian geometry defines circles as the points on a plane which are the same distance from another point called the center, got it? That&amp;#8217;s awesome. There is no...</description><link>http://www.gamesradar.com/13-greatest-enemies-that-are-also-round/</link><pubDate>April 14, 2009, 5:53 p.m.</pubDate></item><item><title>The shortest game names of all time</title><description>Earlier this year we deduced that Advanced Dungeons &amp;amp; Dragons: Eye of the Beholder II &amp;#8211; The Legend of Darkmoon is the longest game name out there. Reader comments quickly proved there were a few names out there just as long or even longer, but will you be able to find a name that&amp;#8217;s...</description><link>http://www.gamesradar.com/the-shortest-game-names-of-all-time/</link><pubDate>April 14, 2009, 2:06 p.m.</pubDate></item><item><title>100 reasons fanboys hate shooters</title><description>Cue the banjo! It wouldn&amp;#8217;t be the Week of Hate without our trademark &amp;#8220;100 Reasons&amp;#8221; videos. In case you missed it, last year we targeted&amp;#160;game platforms. So this year we thought we&amp;#8217;d change it up and go after a few popular genres. Up first, the ubiquitous shooter.</description><link>http://www.gamesradar.com/100-reasons-fanboys-hate-shooters/</link><pubDate>March 25, 2009, 2:51 p.m.</pubDate></item><item><title>The world&#39;s best game devs in their own words</title><description>

The secrets of their success in their own words.
</description><link>http://www.gamesradar.com/the-worlds-best-game-devs-in-their-own-words/</link><pubDate>March 11, 2009, 7:31 a.m.</pubDate></item><item><title>These games are not what you think they are</title><description>Why Sonic isn&#39;t a platformer and Final Fantasy isn&#39;t an RPG at all. </description><link>http://www.gamesradar.com/these-games-are-not-what-you-think-they-are/</link><pubDate>Feb. 18, 2009, 12:53 p.m.</pubDate></item><item><title>The coolest and weirdest Doom mods ever </title><description>The craziest fan-games spawned by iDs FPS legend. </description><link>http://www.gamesradar.com/the-coolest-and-weirdest-doom-mods-ever/</link><pubDate>Nov. 26, 2008, 11:43 a.m.</pubDate></item><item><title>7 ways to spot an impending crap sequel</title><description>So many sequels, so much hype, so little time... Let our foolproof guide help you cut through the crap before it&#39;s even released</description><link>http://www.gamesradar.com/7-ways-to-spot-an-impending-crap-sequel/</link><pubDate>July 31, 2008, 5:47 a.m.</pubDate></item><item><title>id confirms Doom 4</title><description>Id Software has announced that production has begun on DOOM 4, and the developer is &quot;expanding its internal team&quot; to work on the next installment of the spooky shooter.&quot;DOOM is part of the id Software DNA and demands the greatest talent and brightest minds in the industry to bring the next...</description><link>http://www.gamesradar.com/id-confirms-doom-4/</link><pubDate>May 8, 2008, 1:26 p.m.</pubDate></item></channel></rss>
