Like a mad aunt who sends birthday cards at Easter, we%26rsquo;re a bit late with this festive game, but hey, it%26rsquo;s the thought that counts, right? Disney%26rsquo;s A Christmas Carol (we always thought it was Dickens%26rsquo;, but what do we know?) accompanies the film, and, as the classic story doesn%26rsquo;t lend itself to platforming, it%26rsquo;s a mish-mash of minigames and point %26rsquo;n%26rsquo; click puzzles.
The minigames are varied but neither hard or that well-executed; the pointing %26rsquo;n%26rsquo; clicking oscillates between obvious and maddening. Scrolling sections have you doing things like bestowing good cheer on beggars. Odd. It%26rsquo;s a packed cart that includes the text of the book as well as %26lsquo;advent calendar%26rsquo; puzzles that unlock in the run-up to Christmas (fiddle with the DS%26rsquo; internal clock if you must). It%26rsquo;s a bumper festive parcel, but one full of fruit rather than chocolate.
Jan 25, 2010