Stat Allocation
All Resistances – You will need, at a minimum, 1,000 to all resistances.
This can be easily accomplished with the One With Everything passive by
focusing on one elemental resistance. For example, if you choose Arcane
Resistance, you will want gear that has both the Arcane Resistance and the All
Resistances modifiers. These values combined should equal around 100.
Vitality – Life
is on your priority list. You can increase your health with both Vitality and
the Life Percentage stat. Once you hit about 40,000 health, focus on dexterity.
Armor - With Seize
the Initiative and the Enchantress's Power Armor active, you'll want an armor
rating of at least 6,000. This will prevent 66 percent of damage from incoming
attacks.
Damage – Your
overall damage should be at least 18,000. This number is greatly increased by
your weapon damage (information on what weapon to choose is provided in the
Gear section below). Damage increase can also be found on rings and amulets.
Other stats (ex. Attack Speed) and spells (ex. Blazing Wrath) will also
increase this number.
Dexterity - This
stat is a direct increase to your damage and chance to dodge. Dexterity can be
found on every gear slot. You can clear Inferno with 1,300. With this amount of
dexterity, you will have about a 33 percent chance to dodge. When your Mantra
of Evasion is active, you'll be dodging 48 percent of attacks (63 percent for
the first three seconds of activation). This will trigger several Backlashes
against your opposition. More of this stat will only improve your damage and
survivability.
Attack Speed -
You'll want at least 1.7 attacks per second. This will not only increase the
rate at which you gain life and spirit in combat, but also the damage of your
Backlash triggers. Note that bonus
attack speed on a weapon is already factored into the weapon’s attacks per
second. Attack speed can also be found on gloves, rings, and amulets.
Critical Hit Chance
- Only 10 percent critical hit chance will be needed to build your Sweeping
Wind stack to three. You can find this stat on helms, gloves, bracers, shields,
rings, and amulets. This is best paired with critical hit damage.
Critical Hit Damage
- High critical hit damage is not needed for this build, but it will increase
your damage output. You can find this stat on weapons, gloves, rings, and
amulets.
Life on Hit -
This stat will effectively keep you alive while using Crippling Wave. The
attack strikes numerous enemies, multiplying your life on hit. This stat is
greatly increased from a high-grade amethyst gem applied to your main weapon.
It can also be found on jewelry. Aim for at least 400 life on hit.
Life Regeneration –
Life per second will allow you to replenish your health globe while kiting
elite packs or heading toward the next wave of monsters.
Spirit Regeneration
– This attribute is found only on the Monk specific items (Spirit Stones, Fist
Weapons, and Diabos) It is important to note, but is not worth narrowing your
search for an upgrade.
Life Per Spirit Spent
– Like Spirit Regeneration, this is found on Monk only gear. They are both
useful abilities, but are not worth limiting your upgrade search.
Gear
Note: The item
descriptions below do not account for legendary or set items that may include
stats not found on magic and rare gear slots.
Weapon - A 900
damage one hander with an open socket is recommended. Insert an amethyst for
life on hit. A fist weapon is ideal since it will have higher attack speed and the
Monk only attributes, but it is not required. Any additional relevant stats you
can find are a great bonus.
Shield –
Equipping a shield will enable a chance to block in combat. If successful, you
will prevent damage equal to the block amount on the shield (about 3,000).
Shields also provide additional armor (about 1,000). Look for a shield with all
resistances, your main elemental resist, dexterity, and/or vitality. A 20
percent chance to block is encouraged, but any chance is fine with a respectable
amount of stats. Critical hit chance, life percentage, and any crowd control
attribute can also exist on shields.
Helm – Like all
pieces of armor, the recipe of all resistances, your primary resistance,
dexterity, and vitality applies here. An important addition on helms is an open
socket. You can fill this void with an amethyst to gain a life percentage
bonus. Helms can also include bonus damage to skills such as Sweeping Wind or
Crippling Wave.
Shoulders –
Shoulders do not offer any offensive bonus stat aside from the primary
attributes, but they can have chance to freeze and life percentage. You should
first seek out all resistances, your chosen elemental resistance, dexterity,
and/or vitality.
Chest – This
armor slot has a chance to roll three open sockets. Look for all resistances,
your main resistance, dexterity, and vitality. If you hit you vitality goal of
900, gem for dexterity. Life regeneration, life percentage, and bonus armor are
fine stats, as well.
Pants - This armor
slot has a chance to roll two open sockets. A good pair of slacks will have all
resistances, your target resistance, dexterity, and vitality. You can find life
regeneration and bonus armor here, too.
Gloves – Gloves
are unique in that they can provide attack speed and critical hit chance.
You'll also want both resistance modifiers, dexterity, and vitality. Critical
hit damage and chance to stun on hit are also available here.
Bracers – Reduced
damage from melee or ranged attacks are powerful stats found on bracers. The
usual resistance stats, dexterity are vitality are great here, as well as
critical hit chance.
Belt – Like
shoulders, you will not find attack speed, critical hit chance or damage on
this item slot. Look for our four primary stats. Bonus armor, life regeneration,
life percentage, and chance to freeze are also accessible.
Boots – The
ability to gain up to 12 percent movement speed is the most desired stat on
this armor slot. If you can't afford a swift pair of Nike's, any pair from
Payless is fine as long as they come strapped with your chosen resist, all
resists, dexterity, and vitality. Life regeneration, bonus armor, and chance to
immobilize are also great perks to include.
Rings / Amulet –
Damage bonus and attack speed are of high importance on your jewelry. Look for
these in combination with all resistances, your primary resistance, dexterity
and/or vitality. You may also enjoy critical hit chance and damage, bonus
armor, life on hit, life regeneration, life percentage, and/ or an open socket.
We hope this guide is a relic you clinch on your quest to
restore peace within the world of Sanctuary. If you've already earned your
freedom back to the monastery, give our build a test or share you own Monk
trials below! Be sure to check back soon for more Inferno content.