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Deus Ex: Human Revolution augmentations guide

Stealth Enhancer (contd.)

Last Known Location Marker

Indicates on the map where enemies are currently looking for you after you’ve been detected.

Worth Buying? 

No. Possibly one of the lamest augments in the game, this is of almost no use. There’s very little need for this as you can easily tell where the enemy soldiers are looking by glancing at the large cluster of enemies yelling "WHERE IS HE?" on your map.

Mark & Track 1.0-3.0

Allows you to manually tag enemies so you can keep tabs on them as they patrol around. Each level allows for an additional two enemies to be tagged.

Worth Buying? 

No. Mark & Track 1.0 is of only marginal use, but the fact you can waste two more Praxis points on it for 2.0 and 3.0 is plain stupid. Most enemies follow a set patrol route, so tagging them is generally unnecessary. 



Hacking: Capture

Capture 1-5

Allows you to hack security terminals of levels equal to, or lower than your Capture level. 

Worth Buying? 

Yes. Even if you’re not planning on a full stealth playthrough, you’ll occasionally need to hack into something. Regardless of your build, investing the full 4 points into Capture is never a bad idea.



Camera Domination

After hacking a security terminal this allows you to turn off any security cameras attached to it.

Worth Buying? 

Not really. It can be useful in the rare instance where a camera stares directly at an area you need to get through, but you can generally stealth by these. It is mandatory if you want to unlock the next two upgrades though.

Turret Domination

Allows you to disable turrets from hacked security terminals or turn them against your enemies.

Worth Buying? 

Yes. While turrets aren’t ultra common, if you do hack them they can clear an entire room of enemies fairly quickly. Even better, with a strength upgrade you can carry a hacked turret around and use it as a makeshift homing Gatling gun.



Robot Domination

Same as the turret domination but this allows you to disable security bots or turn them on your enemies.

Worth Buying? 

Maybe. Robots are even rarer than turrets, though they’re more common near the game’s end. As with the dominated turrets, they can make short work of a room full of soldiers.

Topics

guide

23 comments

  • phatboy88 - November 5, 2012 7:03 p.m.

    i have been stuck on the 3rd boss now for hours if not days and cant seem to get close to killing him...is there a way of killing him that i cant seem to see or what if someone can help me it would be great thanks
  • Vidszhite - October 6, 2011 3:19 a.m.

    I found the Implanted Rebreather extremely useful. Yes, enemies who use gas grenades are few and far between, but there are more areas than you think that make use of gas, and enemies can't follow you through it. Furthermore, it makes it much safer to use your own gas grenades and gas mines, which often have a deceptively long range. For taking down multiple enemies non-lethally and without getting caught, a gas mine cannot be beat, but without Implanted Rebreather, you can't use it if they're close. With it, you don't even have to care. Implanted Rebreather gets high marks from me because it not only opens up more paths to you, it makes your own Gas weapons more usable.
  • Amunnakht - September 16, 2011 11:03 p.m.

    Good guide but, I disagree about the arm stabilizer. The arm stabilizer doesn't just negate your reticule from spreading when firing while moving it eliminates it from spreading period even while motionless..which means NO bullets spread= supreme accuracy
  • Amunnakht - September 16, 2011 11:15 p.m.

    Forgot to mention, if you go with the laser upgrade, then arm stabilizer is NOT as important and the no recoil aug is more useful
  • GamesRadarMichaelGrimm - August 28, 2011 2:30 p.m.

    Thanks for the input on the Icarus System, those are good points. Went ahead and revised the entry on that.
  • bamb0o-stick - August 28, 2011 9:23 a.m.

    I'm agreeing with Tyrlanae that the Icarus system isn't as bad as you say. It should be pointed out the Icarus system has an option to land with a "stun" attack. If you click the LEFT MOUSE button on the PC version you will unleash a shockwave when you land making it useful on group ambushes. Also, there was a situation where I was being chased by gunmen and I improvised an escape by jumping straight DOWN a winding staircase (must've been five flights) and the Icarus system totally saved my ass back there. Probably one of my favorite moments in the game for me.
  • Spybreak8 - August 27, 2011 7:29 p.m.

    Wish this was up when I went through Detroit and couldn't finish the side quests because I picked the wrong augmentations.
  • evandang - August 27, 2011 3:07 p.m.

    There are a lot of apprently hilariously worthless upgrades here
  • Tyrlanae - August 27, 2011 9:43 a.m.

    Bugger all, forgot to mention that the aim assist has a secondary function not listed here - It stabilizes any and all rifle sway if you're a fan of scoped weapons, so this is extremely useful for sniper type players who want more precise aiming.
  • Tyrlanae - August 27, 2011 9:39 a.m.

    Going to have to jump on the train here and agree that the Icarus Landing System is by far one of my favorite augmentations. The reasons have already been listed but I'll reiterate a few; Like the value of a quick decent off a roof for time saving reasons, and the many hidden praxis kits that are easily obtainable with this augmentation, and let's not forget the value of the Icarus Bomb! I'm also undecided about the stealth augs, like the cone of vision etc., they're not necessary but they can be a nice thing to have.
  • Hobogonigal - August 27, 2011 9:31 a.m.

    I wasted a point on the stealth aug that lets you see how far your sound travels. I can't even tell what it does! I think I'll get the invisibility next but I might have to upgrade my energy capacity.
  • Kyo - August 27, 2011 8:41 a.m.

    Yea, I have to disagree about the Icarus Landing System it's very very useful. It ranges from keeping yourself from dying from randomly falling like an idiot, as you said.. but it also helps get to hard to reach places 5x faster than walking around and finding the correct path. Similarly, it helps you take very fast shortcuts, so instead of re-walking the same worn down path you've been taking over and over again, just jump right down from the roof/bridge/whatever to the street and you're good to go. Not to mention jumping down and getting behind cover instead of crawling through a sewer, or facing enenmies head on helps a lot too.
  • Doctalen - August 27, 2011 8:31 a.m.

    I actually like the Icarus, not only do I find it entertaining but with its upgraded shock aug. it actually becomes fairly useful. I try to play a stealth play through and even it still comes in handy like when you are trying to access the apartment building in Shanghi (forgetting the name now). Instead of trying to sneak past the guards all you have to do is climb on to the roof top, Icarus smash the two guards in the entrance and walk to the elevator.
  • sweetchiliheat - August 27, 2011 7:31 a.m.

    IMO, Icarus is an extremely useful augement, as many shortcuts in the game containing praxis points use this augment. This would be one of my highly rated augments.
  • Shanetexas - August 27, 2011 7:31 a.m.

    Quick question: If you buy this game online on Steam, does that mean you'll have to sign up with that EA b.s. program in order to play the game? Or is that when you buy it retail? Plus I have to type [ISaully Tripathi,] in the reCaptcha. Wah.
  • Roland_D11 - August 27, 2011 4:28 p.m.

    The game is published by Square Enix and developed by Eidos, EA has nothing to do with it. Steam is mandatory, nothing else :-)
  • taokaka - August 27, 2011 3:48 a.m.

    not a wrong choice yet, I was so tempted to get icarus landing because it looked so badass in the trailer but now I won't.
  • KielbasaNinja - August 27, 2011 1:10 a.m.

    Quite helpful. Nice to see someone else using their praxis similarly to myself. I was sitting on four points for a bit just because I was afraid of wasting them on something useless. It's not like you can get them back. Did you have all the augments by the end of the game?
  • GamesRadarMichaelGrimm - August 27, 2011 1:46 a.m.

    I did a pretty complete run on my second playthrough (all side missions, backtracking for extra cash/XP) and still only ended up with like ~85% of the augs by the very end.

Showing 1-20 of 23 comments

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